Description: X-Cam is an InGame 3D object placement tool with many different functions. All these functions make it much easier to place objects on any terrain. You can export your work as a terrain builder import file, but also as a mission or script file. So X-Cam supports both mapmakers, as well as missionmakers. Features: There are too many features and functions included to list them all here. Installation / Usage: Simply watch the following video to learn to install X-Cam and how to start your first X-Cam session: manual: There is only a keyboard shortcut pdf file included and the whole user manual is only available as a 20 part tutorial video. You can find all these videos by following this link: http://www.x-cam-editor.de/home/x-cam-tutorial-videos/ Media: Armaholic.com has its own Youtube channel where we will cover the Community made releases. Subscribe to the Armaholic.com Youtube channel Credits & Thanks: code34 for iniDBI to load and save all the internal X-Cam data like projects, favorites and prefabs. Killzone_Kid for make_file.dll to export a project as terrainbuilder, mission or script file. t-800a for all Military_* prefabs Object packs (optional): Many thanks to poolpunk for this incredible work! poolpunk: xCam_Metal.pbo, xCam_Woodworks.pbo Atsche: xcam_objects.pbo MCPXXL: xcam_wood.pbo Heros: xcam_pipe.pbo t-800a, MCPXXL, Hotzenplotz, Atsche, Sky (xcam_prototype team) Major_Desync, GreenBeret40, Aus, Inlesco, James2464, IceBreakr, 19thCypeRevenge, nomisum, meat147, Kerodan (community team) License / Disclaimer: X-Cam is released under Creative Commons Licence Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0): https://creativecommons.org/licenses/by-nc-nd/4.0/ You may share X-Cam with others as long as you credit the original author. You are NOT permitted to edit, tweak or change the addon in any way without explicit permission from the author. You are permitted to download and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author. Changelog: v1.21 - updated x-cam.pbo - iniDB_x64.dll v1.21 New: - Object layer is automaticly activated if you start X-Cam - Last used object class is automaticly reloaded if you restart X-Cam - Expand the object list view - Expand the object types list view - Expand the object classes list view Fixed: - Wrong list entry deleted after the use of the delete brush - Object detection no working correctly, after you have pressed the key [ V ] - Some buttons disabled after the saving process - The function "Import mission objects" was broken v1.2 New: DayTime switch New: Turbo mode New: Improved loading time (up to 6x faster) New: Reworked and optimized Search function New: Reworked object detection methode New: Additional Brush options New: Extended SingleBrush functions New: Geometry detection mode New: Various Hide functions New: Restore function New: MultiBrush configurations New: Additional MultiBrush option New: Find duplicates function New: Extended restricted movement option New: Pitch & Bank function New: HideBrush for map objects New: Import static mission objects New: Save object names ... and of course fixed some minor bugs. v1.05 New: Alternate methode to start a frame selection New: Terrain visualisation incl. some settings New: Option to invert 4 different camera control functions New: Split a Terrain Builder export file into different export files (object types) New: Restricted start option (player name) New: Option to search within the X-Cam object library only New: One-step processing of multiple projects (incl. export) New: Additional save option, if objects copied from different projects Fixed: Press [Alt] during the secondary movement methode is active Fixed: The export option > enablesimulation 'false' < saves wrong values Fixed: Ghost objects after pressing the [ESC] key Two object packages have been updated: xCam_Metal (v098b) xCam_Woodworks (v09b) Killzone_kid has released a new version of "make_file.dll" (version 1.5) to make the file oparations more secure. The only difference I could find so far is that you will see an additional dialog to confirm each "new" file operation. v1.0 - first release Forum topic: - BI forums Enable javascript to be able to download from Armaholic please! |
This tool is incredible, thank you for sharing it!
This tool is AMAZING!!!! Thank you so much!!!!
Best Editor , you can build so horny ..
Unfortunately, since the Marksmen DLC , the editor spins a bit :(
BEST EDITOR MOD!!!!

I made all my missions this this mod : it is awesome!!!!!!!
Thank you very much!
BEST MOD EVER!!!
It woks perfectly with AIA TP and African Foliage
Great Editor!
Works flawless once you get the controls. Great Tutorials aswell, helped me understand a lot much faster.
Building all Missions with it in half the time.
This is a great tool. By far my favorite 3D editor for Arma 3.
Absolutely a masterpiece. Endless possibilities, ESPECIALLY when it comes to object placements. In this matter, even the new official 3d-editor doesn't catch up, which means that X-Cam will still be an important addition and completion to EDEN.
Silola, this is just an amazing project!
After what seems a daily use tool for me, I still prefer to use this for object placement over the official Eden editor. I find it simpler and smoother camera functions. this keeps things familiar for me. I hope you always continue to update it!
Total comments : 8, displayed on page: 8