Author: Mr. Bravo
Author Website:

Requirements: Community Base addons A3, ASDG Joint Rails

Version: 0.1.0
Signed: Yes, serverkey included

Short description: Swedish Army Mod is a project by SAM Studios and is all about adding modern equipment, units, vehicles and other resources used by the Swedish Armed Forces into the Arma-series.

Date: 2015-04-27 21:36

Comments: (3)


Swedish Army Mod 3 (SAM)

SAM Studios

The main goals of our projects is to bring Swedish military content of high quality and realistic functionality. The Arma-series offers great freedom of configuration and gameplay, as well as modern graphics and massive environments. This along with a huge modding-community and active developers makes it the ultimate base for our creativity to take shape and be shared with other fellow modders and/or gamers.

Swedish Army Mod is a project by SAM Studios and is all about adding modern equipment, units, vehicles and other resources used by the Swedish Armed Forces into the Arma-series. The ultimate goal is to deliver new quality stuff to the community, while avoiding outdated content, reskins, chaotic mashups, half finished and bugged content as much as possible.

Required addons:
- Community Base addons A3
- ASDG Joint Rails
ASDG Joint Rails is a requirement in order to ensure compatibility for weapon attachments from various other mods.
CBA is a massive and very handy resource for modders. Some of our weapons functionality are dependent on this.

Recommended Addons:
- MRT Accessory Functions
- RHS: United States Armed Forces
- RHS: Armed Forces Of The Russian Federation
MRT Accessory Functions is required to be able to dismount the Aimpoint 3x sight with a hotkey and still be able to use the Aimpoint CS in front of it, which is very handy in combat. If you decide to not install this recommended mod, you will not receive any errors or glitches, but will simply lose the awesome possibility to manage the Aimpoint 3x. Your choice!

RHS Escalation is temporarily required to be able to use the optional HKP16 (Blackhawk) helicopters, as it currently is just a hiddentexture for the model that RHS Escalation uses. HKP16 is disabled by default and will therefore not require RHS Escalation. To enable it, you need to copy the "sam_hkp16.pbo" and "sam_hkp16.pbo.sam.0.1.0.bisign" from your \Arma3\@SAM\Optionals-folder into your \Arma3\@SAM\Addons-folder, and make sure you have RHS Escalation downloaded and activated as you start your game.

-AK5C (No Grip)
-AK5D (No Grip)
-AK4 GRT (Grenade Launcher)
-AK4 (Brasscatcher)
-AK4B (Brasscatcher)
-AK4B (sharpshooter)
-AK4B (sharpshooter) (Brasscatcher)
-AK4B GRT (Grenade Launcher)
-AK4B GRT (Grenade Launcher) (Brasscatcher)
-KSP90 (Placeholder)
-KSP90b (Placeholder)
-KSP90c (Placeholder)
-Carl Gustaf GRG M/86 ironsight

-HGR 90 (Hand grenade)
-HGR 56 (Hand grenade)
-CHGR 96 (Chock grenade)
-RHGR 5 (Smoke grenade)
-Strvmina 5 (Heavy mine)

Weapon attachments:
-Aimpoint CS
-Aimpoint 3x
-Kikarsikte 90B
-DBAL2 IR Designator
-Reflex Tr8 (Supressor)
-Scope M/86 (CG/GRG only)

-CG/GRG M/86 Backpack
-Assaultpack green reskin
-Assaultpack green reskin (Medic)
-Kitbag green reskin
-Kitbag green reskin (Medic)

-M90k Crye reskin
-M90k Crye reskin (Rolled up)
-M90 Crye reskin
-M90 Crye reskin (Rolled up)
-M90K cap & headset reskin
-M90 cap & headset reskin
-Helmet 90 M90 reskin
-Helmet 90 M90k reskin
-Helmet 100 green reskin
-Helmet 100 tan reskin
-Helmet 100 black reskin
-Boonie & headset black reskin
-Boonie & headset green reskin
-Platecarrier grey reskin
-Peltor Maxim Ballistic (Clear)
-Peltor Maxim Ballistic (Bronze)
-Peltor Maxim Ballistic (Yellow)
-SWEDEN modern armpatch
-SWEDEN old armpatch

Static objects:
-Target Practice full figure (popup)
-Target Practice full figure (static)
-Carl Gustaf GRG M/86 Weapon box
-Carl Gustaf GRG M/86 Ammunition box (Set)
-Carl Gustaf GRG M/86 Ammunition box (single)
-Carl Gustaf GRG M/86 Weapon & Ammunition (Combo)
-7.62 Ammunition box (Wood) (set)
-7.62 Ammunition box (Wood) (single)
-5.56 Ammunition box (Wood) (set)
-5.56 Ammunition box (Wood) (single)
-Container Green (single)
-Container Green (stacked)

-HKP16 Blackhawk Green (Optional. RHS required)
-HKP16 Blackhawk Grey (Optional. RHS required)

Extract into the ArmA 3 Directory, by default this is located in:
32-Bit - C:\Program Files\Steam/Steamapps\Common\ArmA 3\
64-Bit - C:\Program Files (x86)\Steam/Steamapps\Common\ArmA 3\
After extraction it should look like this:
Steam\Steamapps\Common\ArmA 3\@your_mod_folder_name\addons\

You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. Your folder setup could than look like for example this:
mydocuments\Arma3 Alpha\@your_mod_folder_name1\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\
mydocuments\Arma3 Alpha\@your_mod_folder_name2\addons\

When present place the "userconfig" folder into your game install folder, usually:
"C:\Program Files (x86)\Steam\steamapps\common\Arma 3".
You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive.

You'll also need to add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name
For using multiple mods you would then do so like this:

You can also use -nosplash to get rid of the splash art and intro videos.

And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters!

When the above information still does not provide you with enough to learn how to install custom addons and mods you can always ask in our Guide On Installing Mods.

Included files:

For usage instructions and information of how to use the Swedish Army Mod 3 please refer to the included documentation.

Known issues:
Bug Tracker :

Steam Workshop:
- Subscribe

Credits & Thanks:
-The SAM Team-
Tobe aka Mr. Bravo - Project leader, 3d, textures, animation rigging, sound, media.
Stiltman - Coding, implementation, animation, webmaster.
Zsalheden - 3d, textures, sound.
Nordin - Coding, scripting, implementation.
Mattan aka Matte54 - 3d, missions, webmaster.

Special Weapon sounds LordJarhed, JSRS-Studios
Model Christian.1987 & Fallschirmjäger
GRG m86
Model, textures The Sunn
AK5 /GRT/Aimpoint
Model, textures Gustav Embretsen
Help with animated AK5c magazine. HD Läppli from Switzerland Mod
Help with AK5c handgrip animations Norrin from Australians at War
Flash grenade scripts Red Hammer Studios
AK4 reload animations Todie2K for releasing source files of animations. (Toadie's SmallArms and Animations for Arma3)

Special thanks:
SSG Clan (
Red Hammer Studios (

License / Disclaimer:
In order to protect contributed material from various authors, we do not allow anyone to change, modify, and re-release any of the contents of Swedish Army Mod without permission. Please contact projectleader "Mr. Bravo" on the BIS Forums or visit our own forums at (International forum-section is available) if you have any questions or requests about this matter. You can also send us a message on our Facebook page (linked below).

SAM Studios website, for news and info on SAM progress.
SAM Studios Facebook, for active news and info on SAM progress.
Swedish news, feedback and discussions at SSG Clan forums:
English news, feedback and discussions at BIS-forums (Might be moved after release. In that case, check the section for "Complete Addons"):

- first public release

Forum topic:
- forums
- BI forums

- Community Base addons A3
- ASDG Joint Rails

Requirements for Optional SAM_HKP16.pbo:
- RHS: United States Armed Forces

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Tags: Realistic,   Swedish