Playable options: N/A
Date: 2015-06-22 17:49
Since the Marksmen DLC update and the changed weapon sounds I often had problems to guess the direction of the sound source. Especially the loud crack causes some confusion.
To adapt to the changes I created a training mission with a simple concept: An invisible unit is spawned at a random position in your vicinity. Via a command the unit fires in your direction. You can repeat this fire command until you think you know the direction of the sound source. Another command then reveals the hidden unit and marks the position on the map. The error of the guess and the average error is displayed. A bullet cam illustrates the path of the bullet - this way you can better understand what you just heard.
Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/Missions folder.
Currently only primary weapons are supported.
Sometimes the unit does not fire reliable - I have not found out yet what the problem here is.
The bullet does not take the same path every time - I don't think that this can be changed
- BI forums
Tags: No tags