Date: 2017-08-26 15:50
Uniforms, and assortated equipment for the TF2031 Realism Unit.
Retextures by me. Configs by me.
To install the TF 2031 Unit Modification you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Fixed the sensor error bug. Should have no more error messages. Yay!
Fixed a small lockon bug.
Added a NLAW launcher. Has a error bug, it does work however though, working on figuring out why the popup appears. Also researching a way to reskin the tube.
Added Canadian flag OCP uniform and helmet. Added TF 2031 Unit Patch.
Fixed an error that was causing 3rd party attachments to not work.
Added retextured SPAR rifles. Fixed the bug from Apex. Removed the terrible OD uniforms I made.
Quick little fix.
Bug fix release. Fixed the weapons error. OD uniform set is WIP, just wanted to get that bug fix out so people can play without having annoying error dialog boxes. Enjoy.
Added SGT Ludtke's plate carrier. Fixed the texture issue that plate carriers had after APEX. If you find more bugs please let me know.
Cleaned up the config some. Created a generic ODA group for use in the editor.
Added a TF2031 Wildcat helicopter. Added a Helicopter helmet, unifrom and vest.
Added USA flagged OCP Uniform, Helmet, and Plate Carrier.
Added a new camo pattern type Hex Desert. Made a few tweeks to the overall appearance of the helmets.
Fixed icon bug for headwear.
Updated ranks for SSG Smith, SSG Langley, and CW3 Davis. Added MSG Hammac. Added Hammac plate carrier. Updated the ODA and ODB groups for editor placement. More to be added later.
Fixed an issue with the MXGL rifle having no texture. Put the correct plate carrier for the ODB Senior Intel Sergeant.
Added a new type of body armor, named TF2031 IOTV OCP,. Fixed a bug, the SSI now shows up on the sleeves of units dropped into the editor.
Finished the retextures of the last of the MX series rifles. Leave feedback if you want the MK200 retextured.
Fixed a bug with the 6.5mm ammo.
Changed the config for SGT Smith.
Added some new uniform items.
Added some retextured MX rifles.
Some rifles are not finished and are using stock BIS textures for now.
Fixed the armor values from the last patch.
- Marksmen DLC