New Vietnam 20x20km Map featuring various real and fictional locations from Vietnam War period.
To install the Nam you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
Major map optimization.
Less objects on the map.
Airfields and bases optimized and layout changes slightly.
Jungles broken up with sparse foliage.
New road system connecting Hue with main base in south east corner of the map + Khe Sanh connected by new road.
New Sat image. Colors richer and more detailed terrain features.
Saigon replaced with Hue
New POW camps
Hamburger Hills Major Overhaul
Khe Sanh elevation was changed to adress pilot issues.
FOW Mod team generously allowed to use their folliage assets for Nam2.
New Base North East of the map.
Texture of "golden sand" replaced.
Dirt road texture changed.
Some Malden Structures added to Saigon
Further development of large "Rice Field" area north of Saigon.
Empty patches of land further populated with folliage
Saigon further additions
Fixed few error messages
New Locations and Roads
64 bit crash solved (removed pbo_beachobjects)
New farmland areas
New US Outposts
New lake town west of Khe Sanh
New ground textures.
New Buildings added.
Saigon new shopping, square, hospital, prison areas.
Folliage growing closer to roads to achieve a realistic effect.
Sat image major update. Inflated map PBO 3x but distant textures will be 10x more detailed.
New buildings in the city
New River Villages
New River US Bases
Upgrade of sandbag textures.
River System Changes
Lake Area Tweaks
Minor Vegetation Fixes and Additions
VC Division HQ
Further locations. Sat map fixes. Clutter fixes.
New Locations, Locations, Locations.
Fixed some floating trees and other object misplacament.
Sound fixes, some sounds replaced.
Trees removed from some roads. (Not finished)
Dirt mounds near wooden fortifications fixed
Geometry on rice paddies dirt paths fixed
Sandbag fortifications scaled to be able to shoot out
Fire geometry on wood fortifications fixed no more bullet penetration
New POW camps
ANZAC Forces camp South West tip of the map.
- BI forums