released an updated version of his Spyder Addons
on the BI forums
A collection of modules and scripts designed to aid mission makers in adding depth to their missions.
I made this mod to help mission makers who cannot or do not want to script, add increased depth to their missions with ease. If you have any suggestions, I would love to hear them. Unfortunately, I do not have the time to grant every request, but I love to hear suggestions that would make your life easier.
Not too much has been done since the last update even though it's been a long time coming. In this update you'll notice a new call to prayer module, an improved vehicle spawner, and an optional pbo that if used, will allow the IND_G_F rebel faction to be used with ALiVE.
I've started to grow away from Arma modding and focus more on actual programming languages like C++. I'll be starting college next school year and with computer-science as my current major I really want to focus on improving in something that I'll actually have to use.
I may come back and release an update sometime in the future, but don't hold your breath. I'll still try to answer any questions anyone has, but I'd like to step away from actually developing the mod at the time being.
- [sup_vehiclespawn] Optimized interface opening, Added custom condition for spawn field
- [amb_ambiance] Added warning note to locations field
- [sup_loadout] Absolutely nothing
- [civ_calltoprayer] Loudspeakers only play sound if they are not destroyed, fix issue where call to prayer was initialized on each connecting client