Everon Defence Force 2035 infantry
This mod adds a soldier model featuring a retexture of the BLUFOR unit in a woodland camo pattern provided by camorus--234.
This unit represents the first platoon of the EU-sponsored Everon Defence Force, a nascent military force preparing to stand up afer 20 years of no standing army due in the impoverished Republic of Everon in 2035.
After a brutal and not successful war for secession, the Everon Defence Force was demobilised in 2015. Only in light of recent tensions with CSAT, the EU is arming the forces of the Nogovan Island Chain in the mediterrannean sea to create a buffer between itself and CSAT.
To install the Everon Defence Force 2035 infantry you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
For usage instructions and information of how to use the Everon Defence Force 2035 infantry please refer to the included documentation and/or example mission.
Units are to be found under BLUFOR-->Everon Defence Force-->Men.
Armed and an unarmed Hunter MRAPs can be found under BLUFOR-->Everon Defence Force -->Cars.
This has been possible by investigating the Danish units by Mav87th.
Credits & Thanks:
BI Studios for a game series that lets me be creative since 2005, having fun since 2001.
Mav87th for publishing an infantry addon featuring a custom faction - providing me with the next step in my learning experience with addon making!
camorus--234 for letting me use one of his great patterns - it really works in ArmA3's Everon forest.
calpa9907 for letting me use one of his nice grassland patterns for the vehicle camo.
-New faction class "Everon Defence Force" in Eden editor, units are not lumped together under "Everon"
-Black MX rifles for most units
-Proper sniper rifle for the marksman
-Generic green weapons station for the armed Hunter - does not stand out so much.
Armor values corrected for the vests and helmets to offer protection again.
Different soldier classes added, as well as the addition of the Hunter MRAP, in both an armed and unarmed version.
-Fixed wrong texture path that made the textures invisible since they referenced to my P:\ drive.
- first release
- BI forums