Description: This is a quick and dirty config tweak that ports current (1.59) devbranch lighting to CUP terrains. (Do note that I haven't tested this with terrains not included in the aforementioned pack but dependable on it). SUPPORTED ISLANDS: (new lighting and clouds) - CUP Terrains 1.0.1 - SMD Sahrani (A3) - Isla Duala (A3) - Panthera (A3) - Lingor (A3) - N'Ziwasogo Installation: To install the New lighting for CUP terrains you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files: krz_NewCUPLighting.pbo Notes: INCOMPATIBILITY REPORTING: Report any non-CUP island compatibility issues in the following thread along with error messages if present BUT make sure this is not the issue caused by 1.59 updates themselves! https://forums.bistudio.com/topic/189868-new-lighting-for-cup-terrains/ Changelog: v1.02 - changed to per-island lighting config: should avoid compatibility issues with most non-CUP islands, they should use vanilla/their own lighting now - slightly tweaked HDR parameters for darker tones (hopefully better shadows/less whiteness now) - added NVG fix from latest dev-branch HDR settings v1.01 - added support for SMD Sahrani (A3), Isla Duala (A3), Panthera (A3), Lingor (A3), N'Ziwasogo - fixed compatibility issues with Namalsk (A3), Abramia v1.0 - first release Forum topic: - BI forums ![]() - Community Upgrade Project - Terrains Complete Enable javascript to be able to download from Armaholic please!
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Does this mod improves lights on runways....
This mod has a bug in the sky.
I'm loving the new lighting, however the sun is a bit messed up...
I'm loving the new lighting, however the sun is a bit messed up...
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