released an updated version of his Survivable Crashes
on the BI forums
When activated, this mod allows the crew of a vehicle to survive it's destruction and escape with some damage taken. While designed for helicopters, vehicle classes may be whitelisted. When the vehicle reaches fatal damage, players will be knocked unconscious, ejected when near the ground, applied randomized damage, and then woken up. The vehicle will explode after 40-80 seconds.
These effects may be customized by using the Survivable Crashes Settings Module in your mission.
ACE3 damage will be automatically applied if it is in the active mod pack.
- Removes HandleDamage Event Handler when disabled
- Script now does nothing to player health when when medical system is set to none "None"
- Added parameter in the module to run code when the mod detects a crash