Requirements: No addons required
Short description: ACD
Date: 2016-05-23 10:34
This mod adds 115 containers and over 700 decoration elements to use inside Eden editor or with plain scripting. Mod does not add any new models, it uses only models already found in Arma3.
Maximum load for containers is calculated according to common sense and model size. In addition, all containers have 15k version, maximum load in them is big enough to hold pleanty of items.
Addon include functions to create ready to use scripts to create objects ingame. To do that place several objects in Eden editor, select them, hover mouse over one of them, right click, select "Export to script" and then a type of script. This will copy ready script to clipboard.
Most of decoration objects provided in this addon are already configured in arma, however, sometimes they have PhysicX simulation, which is not appropriate in all cases. All decorations in this addon have "house" simulation (they will not be affected by gravity or hits) and can not be destroyed.
It is worth mentioning, addon have all trees, bushes, rocks and flowers, in case if someone wish to make a nice looking garden in their mission.
In addition, you will find adc_Namalsk.pbo in optional folders. It will add 135 decoration items and 28 containers. Those vehecles use models found in namalsk map for Arma3 https://forums.bistudio.com/topic/188868-namalsk-for-arma-3/
To install the ACD - Arma3 Containers And Decorations you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
This mod adds vehicles, this mean it have to be installed both on clients and server.
It should not be optional, otherwise clients without mod will not see objects.
Servers with Namalsk map may require you to have acd_Namalsk.pbo as well,
it is found in "@acd\optional\" folder, copy paste it into "@acd\addons\" folder.
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel
I have plans to include objects from AIA/CUP, this is hard thing to do due to amount of models.
If you feel like helping me in this work, send me PM here.
License / Disclaimer:
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Added preview pictures
- first release