Create a dramatic scenery for your mission with the use of: thunders with or without lightning bolts, sound and flickering.
Also you can create raindrops, debris in the air when you have a relatively strong wind and local fog to add something to the atmosphere.
So called local fog is not meant to replace the arma fog generated via editor or script but to complete it.
Find the right combination of settings for your mission and let me know what worked the best for you.
All sounds are custom, disable Lightnings in your mission via mission editor or script to avoid interference and overlapping.
Lightning effect is generated around a randomly picked playable unit.
The sounds are pretty big in size and loud. Adjust volume and list of files from description.ext if necessary.
You can use, adapt and/or modify the script as you see fit.
If you find nice ways to modify the script for better effects let me know.
Tested on dedicated but not in MP, any feedback will be greatly appreciated.
Thank you and have fun!
Installation / Usage:
Un-pbo the mission and read the comments or watch the video tutorial for more information.
Play around with the parameters and let me know what values create the best effect for you.
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
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License / Disclaimer:
DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
- the way raind drops are placed and generated
- small tweaks to prevent errors induced by latest ARMA updates
- SFX for thundebolts
* puddle's up vector follows the terrain gradient now
* tweaked the creation of lightning bolts
* small tweaks for sounds
* fixed the rain drops so they don't show up in interiors anymore
* new custom lightning bolts
* new sounds
* several new custom puddles
* added flickering during daytime
* Added an optional parameter for screen effects during rain
* Added an optional parameter for creating puddles
* Tweaked particle effects for debris and thunder bolt
* Rain drops and screen effects are now directly proportional with the intensity of the rain
* Tweaked delays between thunders
* optional storm clouds
* Fixed sounds broken by last Arma update
* Tweaked particles
* Decreased sounds file size
* Few optimizations
- first release
- Armaholic forums