Description: Since the Republic of Altis and Stratis is based on Greece and especially Cyprus but the workshop seems to lack of a proper police mod fitting the setting I decided to make one. It's based on Demian2435's Police Mod (a.k.a. "Demian2435 Police") which can be found here: Police Mod This mod contains everything contained in Demian2435's Police Mod but reskinned: - Patrol Car (roughly based on Hellenic and Cypriot patrol cars; blue flashing lights) - Military Police Pickup (formerly: Police Pickup; fictional; blue flashing lights) - SWAT Pickup (fictional; blue flashing lights) - SWAT Hunter (fictional) - all ground vehicles have two-tone sirens now - Police Helicopter (roughly based on Hellenic Police Air Force Service units) - clothings were modified to fit the setting (writings and flags) I don't speak Greek, so I don't give any guarantee on syntactic and semantic correctness. Be sure to check out the original mod. Have fun! Installation: To install the Altis Police & Military Police Mod you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files: altis_police.pbo Notes: If you have any textures to be done: I take requests. Steam Workshop: - Subscribe Credits & Thanks: It's based on Demian2435's Police Mod (a.k.a. "Demian2435 Police") which can be found here: Police Mod Changelog: v1.26 v1.25 v1.24 v1.23 v1.22 v1.21 Update reversed! Changes from last update reversed until error found. v1.2 Following changes were made: - Police now belongs to independent force - Enabled for Zeus Thumbs pressed. ;D v1.1 -Now textures should be loaded correctly. - No more messing in the code for me until I know how it's done properly. v1.0 - first release Enable javascript to be able to download from Armaholic please! |
You going to release a key for this so I can make a mission from it ?
Would be nice to put your work to use :)
Nice work by the way..
How do I turn on the beacon lights via init or trigger ?
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