Author: heros
Author Website:

Requirements: No addons required

Version: 3.2
Signed: Yes, serverkey included

Short description: This addon makes it easy to survive in the big wide world of Arma. You can eat, drink, check on your body temperature and use many items.

Date: 2017-12-01 22:35

Comments: (5)


Heros Survive


This addon makes it easy to survive in the big wide world of Arma.
You can eat, drink, check on your body temperature and use many items.

Many parameters can be set. As a result, this addon can combined with all islands and all other addons.
It is important to look at the Mission which is examplary to show you the world of Arma. To get experience you shod make as many experiments as possible. (#_Heros_Survive.Stratis)
The description of the parameters requires some experience. But for that it is independent of other addons.
It should all be described in the exemplarily Mission.


- Eat, Drink
- Hunger and thirst depends on the speed of movement and the current
carrying load of the player

- Cold, warm
- Depending on the definition of the temperatures on the island the player can freeze. In this case
the body temperature is lowered and the player starts to tremble. By the use of
heat packs or fire, the body temperature will be increased again. The body temperature also depends on the
uniform of the player. In use of a parameter you can allocate a cold protection to the uniform.

- Use items
- bonfire (in some houses in the chimney)
- deploy camping lantern
- slaughter animals
- grill meat and fish
- ...

- Merge two objects to one
- Bandage + disinfectant spray = First-aid kit
- ...

Set parameters for environmental temperatures-
- Define uniforms
- Define buildings
- Define vehicles
- Define temperatures of air and water
- Define the altitude of 0-level

- Many new items. (See class list)
- Vehicles can be refueled with canisters
- Canisters can be filled on vehicles

To install the Heros Survive you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

For usage instructions and information of how to use the Heros Survive please refer to the included documentation and/or example mission.

Everyone can use the addon!
But to create a mission is a knowledge of 'sqf' required!
But almost everything is possible! This addon can be fully customized by mission makers.
- Read readme.txt.
- Test the sample mission.
It is important to look at the example of mission and the readme.txt !
-> Path: ...Arma3 - !Workshop - @Heros Survive
Testing in Single Player or Multiplayer:

Copy the path '...Arma3 - !Workshop - @Heros Survive - # _Heros_Survive.Stratis' to your 'Documents' -> 'Arma 3 - Other Profiles' - '..Profilname ...' -> 'missions' or 'MPMission'
Here you can test and adjust the addon.
The addon can be combined with ACE3. - Not 100% compatible.
In this addon a simple first-aid system and repair system is integrated.
- Do not use items with ACE or other systems.
- Please use only the ACE system with ACE.

Version 3.2 (01.12.2017)
FIXED: - Error in a script. (Body temperature was calculated incorrectly when LLW-Climate is active)
IMPROVED: - Simulation if player has fever

Version 3.1 (02.10.2017)
FIXED: - Error in a script. (Multiplayer on dedicated server)
Again. I'm so sorry. Thanks for your understanding.

Version 3.0 (02.10.2017)
IMPROVED: - Solar and climatological functions
This only worked with the current day temperature.
With a new setting, the temperature can be recalculated with the height position of the player.
- Effect when hunger or thirst less than 10.

Version 2.9.02
No new version. Just forgot the key.

Version 2.9
ADDED: - Script for fuel consumption. See example mission.
- New calculation of the daily temperature. (Solar and climatological functions)
- The functions of Matthijs are required for the calculation.
- If this option is selected, the original functions of the script are required by Matthijs.
IMPROVED: - The GUI to buy and sell items.

- The saw can now be used. See example mission.
- Parameters 'Her_L_UseSaw'. Objects that can be sawn
- Parameters 'Her_L_UseSawOk'. After using the saw: true = has sawn / false = has not sawn. See example mission.
- Animation when filling canisters.

ADDED: - A filled water bottle is placed in the old slot of the empty bottle.
- Water from a river, pond or the sea is now dirty water.
- New items: See '_ClassList.txt'.
FIXED: - Only people who have a lighter or matches can create a camping fire.

FIXED: - Fixed errors when using items. (First aid)

- New Items: See '_ClassList.txt'
- All objects can be used in the 3d editor.
- Other players can now be cured.
- Fixed errors when using items. (Tool box S)
- Fill empty water bottles / water canisters
Objects on an island have not been detected. Unfortunately the variable 'Her_L_WellList' has to be adapted. See example mission.

ADDED: - Parameters 'Her_L_GasList'. On these objects, gasoline or diesel can be filled into a canister. (See example mission)
FIXED: - Fixed errors when using items. (Gasoline canister)
- Masse kleinerer Gegenstände angepasst
- Mass of smaller items
IMPROVED: - Antivirus pills and vitamine pills only take effect after one minute. The respective injection acts immediately.

- Error in singleplayer mode (HUD)
- Failed to use items.

ADDED: - No breath to a unit: 'this setVariable ["HerNoBreath",true,true];'
- Module to start. (The 'HerosWorld' path in the mission folder is still needed.)
- Water (20 l dirty)
FIXED: - Fixed some bugs.
IMPROVED: - Temperatures and thirst. More thirst when temperatures are higher 22 degrees Celsius.

- Dirty water in a well: 'this setVariable ["Her_L_DirtyWater",true];'
- New Items: See '_ClassList.txt'
- Buy magazines: Now the magazines are full.
- Example of laptop being reworked.

- New Items: See '_ClassList.txt'
- Now it is possible to trade weapons.
- Some objects fixed.
- Mission adjusted. A simple example of the card reader.

FIXED: - Sounds
- Edited languages partly

FIXED: - New server key
- Edited languages partly
- Sounds adjusted

FIXED: - In version 1.6, the icon and the text blink. This is now fixed.

ADDED: - Shop system and Parameter for Shop system: More information in the file '_readme.txt'
IMPROVED: - Some icon can be disabled: Money, Fatigue, Injury, Body temperature
With this release some icon can be disabled. For this a new start-up parameters is required. See Example Mission.
- Disable body temperature: In the background, all calculations are stopped.
- Disable money: In the background, all calculations are stopped.
- Shop system: Parameter Her_L_SellList = [] List of items the player can sell
Her_L_BuyList = [] List of items the player can buy
Example Shop system: See example mission. (Table) Each shop has to be defined.

ADDED: - New Glasses: Gas Mask (G_her_GasMaskA)
FIXED: - JIP. Now works correct
IMPROVED: - Mission adjusted. A simple example of the gas mask.

ADDED: - New weapon; Flashlight (Her_Flashlight_01_F)

- New items; herl_o_Skeleton, herl_o_Skull, herl_u_tablet, herl_u_satphone, herl_u_ground_sheet
- Added languages (I hope they are almost right ...)
- New possibility to combine objects. Milk and antibiotics = antibiotics Zombie bite. (Was an idea, because I was bitten and had no cure.)
- Mission: Location 'Her_L_NoLoot'

- 'Her_L_NoLoot'. No Loot in a radius of 80 meters. See Example Mission and _readme.txt.
- Canned food can now be eaten if you have a knife.
- New items; Folding Chair, Sign left, Sign right, Traffic cone, Red-white Barrier tape, Suitcase; duct tape
- Now works in Single Player.

ADDED: New items; Rope, pen, pencil
IMPROVED: Reduced size of the Icon

- first release

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