Simple Conversation Script (APEX Edition)by
Creates simple conversations between characters. Channel colour can be adjusted and lip movement can be enabled. Time between dialogue lines is automatically calculated.
character lip movement
Name of the speaker is simply defined as string. -> No more fiddling with speaker units and identities
various colours representing the folllowing chat types
- BLUFOR Chat
- OPFOR Chat
- GUER Chat
- CIV Chat
Optional background for easier legibility
easy to use
automatic calculation of time between dialogue lines
Installation / Usage:
- Copy the file into your mission folder, and execute it from there. A detailed descripting can be found in the file itself
For usage instructions and information of how to use the Simple Conversation Script (APEX Edition) please refer to the comments section within the script.
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Credits & Thanks:
(For answering my question here on the Forums)
- Thomas Ryan (For writing the original function)
This script can be used everywhere by everyone, put me into the credits if you like, if you don't, that's alright too!
- more chat colours
- optional dialogue background
- Updated function header
- Fixed performance issue with disableSerialization and params command
- BI Forums