Date: 2017-08-12 09:26
Never again have we felt so intense in an Arma 3 mission. The adrenaline was pumping and the ingame chat would just not stop!
1.] Hypothesis: One of our spies has been arrested by OPFOR forces and he has been tortured to reveal highly classified info. The spy has stayed loyal to his country and no matter his torment he has yet to reveal a thing. Now that particular spy has managed to untie himself and construct some knife like objects. Will he manage to escape and survive until the helicopter crew finds him or will he be killed? Its all up to you..
2.] Important details:
a)Respawn:Instant although the Expert edition has no respawn
b)This mission has high replayability. The player that will be in the position of the spy will be spawned randomly in 4 different locations. Restarting the mission will mean the spy will spawn elsewhere
c)Team work between the spy and the chopper team is ESSENTIAL in order to complete this mission successfully
d)The spy should be a good player that does not know the map by heart and he should not use the chat unless he finds a radio
e)The Expert edition has more patrols and a few more surprises but beware ... it can be really hard
f)Read the briefing
g)For the Expert edition you will have to visit the forums here: https://forums.bistudio.com/topic/193632-coop-2-5rescuing-the-hunted/
3.]Bugs: We have tested this mission many times and there are no bugs
4.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder.
5.1]Players' skills: Serious combat abilities and organizing skills.
a)Arma 3 Apex
b)CBA - http://www.armaholic.com/page.php?id=18767
c)ASR AI3 - http://www.armaholic.com/page.php?id=24080
Added more playable units.
Added more possible mission endings.
Added an Arma 3 Apex, ASR AI 3 and CBA addon dependacy.
Enhanced players' gear.
Enhanced tasks' types.
Enhanced triggers' performance.
Enhanced existing endings.
Fixed super minor description text issues.
Removed audio files, songs in highly replayable missions? not a good idea.
Replaced grouping syntax of units.
Replaced hints with playable audio dialogues.
Without your feedback we cannot know if you liked the mission or not, if we need to improve the mission or not so any feedback, propositions or bug reports are more than welcome.
If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits
Guys seriously its one of our best missions and we hope you enjoy this mission as much as we did