Tags: Killfeed
Description: A killfeed script I made for just for fun. Killfeed shows up in the top left hand corner and works with all missions and mods. Some settings can be configured in the "killfeed.sqf" file. Demonstration video. Features: - Killfeed with pictures in the top left hand corner of your screen - Configurable settings including player and ai sides killfeed will work with, as well as time delay settings for loops. - Works with spawned AI and Players. - Sync's with ALL clients globally. Installation / Usage: - In the Scripts folder, drag and drop the "killfeed" folder into your mission folder. - Drag and drop "description.ext" and "initPlayerLocal.sqf" into your mission folder (MERGE CODE INSIDE YOUR FILES IF NESSESSARY) - Good to go! Known Issues: Killfeed may disappear if kills were done in very quick succession. It will reappear on next kill though. Changelog: v1.0 - Added weapon/vehicle pictures under weapon/vehicle name - Added Player and AI side settings - Reworked and cleaned up more code v0.9 - Added AI Support - Reworked and Cleaned Code - Fixed vehicle recognition - Fixed vehicle killfeed rendering - Added more settings (More to be added in future) Enable javascript to be able to download from Armaholic please!
Tags: Killfeed
|
Thank you. This is what I was looking for ... Could you add to script the distance from the shooter to the target?
I'm currently doing a full re-haul of the script fixing errors brought to my attention. I will also be adding new features. Thanks for the feedback guys!
I waiting for killer distance from killed too. Thanks for script.
Hi chasEE, Are you going to release the re-haul of the script?
Total comments : 4, displayed on page: 4