The mod reworks the smoke effects of various weapons and events. In the initial version this includes much bigger smoke clouds created by all types of smoke grenades.
The main aspect is the improvement of the visual experience while not decreasing the performance compared to vanilla. In general this means that the amount of spawned particles remains unchanged.
The following list presents all added/changed features:
compatible with common mods like ACE
- reworked effects of smoke grenades:- more volume due to increased spreading
- blocks the sight of AI
- same particle amount than in vanilla (performant, particle limit is not reached faster)
small and compact, no overhead
To install the Splendid Smoke you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
For usage instructions and information of how to use the Splendid Smoke please refer to the included documentation and/or example mission.
The smoke effect does not look like in the video?
If you use any mods, try again without (vanilla). If the problem still persists, locate the problematic mod. Ensure that SplendidSmoke is loaded after this mod, this should fix the issue. In either case contact us here or at GitHub so we can fix the issue also for others.
The smoke effects do not apply to a modded smoke grenade?
The modded grenade probably does not inherit from the vanilla grenades. Contact us here or at GitHub so we can add support for this mod
The source of this mod is available at GitHub
, it is published under the GNU General Public License v3.0.
Hotfix: Fixed signature keys not working (no version number change)
- fixed signature keys not working
- BI forums