Author: Von Quest
Author Website:

Requirements: Community Base addons A3

Version: 1.01
Signed: No

Short description: is the Stand-Alone Module of my Scout/Sniper Addon from my SpookWarCom Project.

Date: 2021-03-07 12:02


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S.C.O.U.T -- Scout/Sniper Project

by
Von Quest


Description:
Spec-Ops, Black-Ops, You-Were-Never-Here-Ops.....
Deep behind enemy lines, in the most dangerous countries in the world.....

// INTRODUCTION :
Zero Dark Zero is the Mega-Pack of my ArmA: Systems, Units, Modules, Scripts, Equipment, etc. The full pack consists of CORE, SCAR, LEAP, FROGS, etc., now each with its own Workshop Page. Modules are found in "Systems" in the Eden Editor. This is S.C.O.U.T ONLY.

1. Open Editor, Place Modules
2. Double-Click to Open
3. Hover Over for Tool-Tip Info

WORK-IN-PROGRESS. This is a HUGE Project of numerous things we use for our weekend games, released to the public. DOCUMENTATION, UPDATE NOTES, ETC., WILL BE LIMITED.


Features:
3 Levels of Sniper Blinds: Sparse, Normal, Thick
Acute Scout/Sniper Hearing while in Blind/Hide
Keen sense of Smell for detecting nearby Enemy
Questrel Weather Computer (aka Kestrel)
1966 USMC "Hathcock" Edition BoonieHat
Cut or Clear the Grass for a clear view when prone
Targets - Practice & Training Feedback System
Scout/Sniper Stealth Options and System


Installation:
To install S.C.O.U.T -- Scout/Sniper Project you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
vqi_scout.pbo
zdz_scout.pbo


Usage:
// KEYBINDING:
Player Menu -- SHIFT + D


Notes:
Documentation, Compositions, Notes, etc. can be found in the download folders and/or the BIS Forums. Its currently very lacking and several features are not available to the general public. If you have any issues, bugs, requests, or comments, please use the official BIS ArmA 3 Forums.

This project is quite large and there are numerous hidden gems and other obscured or nebulous features. Some things are also experimental. The best things are on the horizon, and full documentation will likely be reserved closer to a more polished finished version.

Feel free to REMOVE any .pbo files from the package if you are having issues, or they are overriding some default game settings you still want to use.


License / Disclaimer:
Arma Public License – No Derivatives
[aimg]https://i.imgur.com/Bx6eSxo.png/aimg]


Changelog: (21-02-2021 - updated as it happens, displayed in news once every month)
1.01-1.00
0.3.0 Beta
ADDED: M300X is now MODULAR (Pack/Carry inside Backpack)
CHANGED: Complete Overhaul of Visual Stealth System!!!
CHANGED: Complete Overhaul of Audio Stealth System!!!
CHANGED: several misc tweaks, etc
REMOVED: Sniper Hide/Blind (temporary)

0.2.1 Beta
CHANGED: Crate Name
CHANGED: NO STEALTH if wearing a Launcher
CHANGED: Wearing a BackPack makes it 2x harder to hide
CHANGED: Decreased 'SniperSniff' Level-up time by 50%
ADDED: All 6 NATO Ghillies Supported
FIXED: Several misc bugs, and code tweaks

0.2.0 Beta
CHANGED: Complete Re-Write of System!



- Community Base addons A3[/aimg]


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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