Description: Project Infinite - All in one addon contains all weapons and attachments created by Bnae. Hold "FIRE" button to hold reload action (Sako TRG-42, Winchester Model 97, Lee-Enfield Mk.I and Colt Single-action Army). READ THIS BEFORE USING: This addon contains everything regarding to Project Infinite except: Project Infinite - Attachments CBA_A3 Project Infinite - Inspect weapons Current versio: 0.7 -bnae_attachments.pbo -bnae_colt.pbo -bnae_core.pbo -bnae_lahti.pbo -bnae_m97.pbo -bnae_rk95.pbo -bnae_spr220.pbo -bnae_trg42.pbo -bnae_r1.pbo -bnae_mk1.pbo -bnae_falkor.pbo Attachments 3 Long-range scopes 2 Red dot sight 4 Suppressors 1 Silencer 1 Muzzle brake 1 Shell holder 2 Bipods Handguns Colt Single-action Army Colt Single-action Army (Brushed) Lahti L-35 Lahti L-35 (Brushed) Remington R1 Enhanced Remington R1 Enhanced (Brushed) Remington R1 Enhanced (Engraved) Remington R1 Enhanced (Tan) Shotguns Winchester Model 97 Winchester Model 97 (Realtree) Remington SPR220 Remington SPR220 (Digital) Remington SPR220 Sawed-off Remington SPR220 Sawed-off (Digital) Assault rifles Sako RK 95 Sako RK 95 (Digital) Sako RK 95R Sako RK 95R (Digital) Falkor Petra (Black) Falkor Petra (Sand) Falkor Petra (Urban) Falkor Petra (MTP) Sniper rifles Sako TRG-42 Sako TRG-42 (Sand) Sako TRG-42 MMRS Sako TRG-42 MMRS (Sand) Sako TRG-42F Sako TRG-42F (Sand) Sako TRG-42F MMRS Sako TRG-42F MMRS (Sand) Lee-Enfield MK.I Lee-Enfield MK.I No.4 (t) Lee-Enfield MK.I No.4 (t, paint) Installation: To install Project Infinite - All in one you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files: -bnae_attachments.pbo -bnae_colt.pbo -bnae_core.pbo -bnae_lahti.pbo -bnae_m97.pbo -bnae_rk95.pbo -bnae_spr220.pbo -bnae_trg42.pbo -bnae_r1.pbo Usage: Hold "FIRE" button to hold reload action (Sako TRG-42, Winchester Model 97 and Colt Single-action Army) Media: Armaholic.com has its own Youtube channel where we will cover the Community made releases. Subscribe to the Armaholic.com Youtube channel Changelog: v1.0 - New weapons Lee-Enfield Mk.I Carbine Model 97 Carbine - New magazines 5Rnd_Slug_Magazine 5Rnd_00_Buckshot_Magazine - New classnames bnae_falkor_blk_scope_bipod_virtual bnae_falkor_snd_scope_bipod_virtual bnae_falkor_camo1_scope_bipod_virtual bnae_falkor_camo2_scope_bipod_virtual bnae_m97_s_virtual bnae_mk1_t_scope_virtual bnae_mk1_t_camo1_scope_virtual bnae_mk1_short_virtual bnae_mk1_short_scope_virtual bnae_r1_scope_virtual bnae_r1_scope_muzzle_virtual bnae_r1_c_scope_virtual bnae_r1_c_scope_muzzle_virtual bnae_r1_e_scope_virtual bnae_r1_e_scope_muzzle_virtual bnae_r1_t_scope_virtual bnae_r1_t_scope_muzzle_virtual bnae_r1_m_scope_virtual bnae_r1_m_scope_muzzle_virtual bnae_rk95r_scope_muzzle_virtual bnae_rk95r_camo1_scope_muzzle_virtual bnae_trg42_scope_bipod_muzzle_virtual bnae_trg42_camo1_scope_bipod_muzzle_virtual bnae_trg42_mmrs_scope_bipod_muzzle_virtual bnae_trg42_mmrs_camo1_scope_bipod_muzzle_virtual bnae_trg42_f_scope_bipod_muzzle_virtual bnae_trg42_f_mmrs_scope_bipod_muzzle_virtual bnae_trg42_f_mmrs_camo1_scope_bipod_muzzle_virtual 5Rnd_Slug_Magazine 5Rnd_00_Buckshot_Magazine v0.8 -Fixed Mk.I iron sights -Suppressors for Falkor Petra -More suppressor for TRG 42 and Sako RK 95 -Tweaked masses -Tweaked damages -Tweaked recoils -Some minor tweaks here and there v0.7 -Fixed all masses (weapons, attachments, magazines) -Fixed SPR220 aim -All A3 top and underbarrel attachments for railed weapons New weapons -Falkor Petra (Black) -Falkor Petra (Sand) -Falkor Petra (Urban) -Falkor Petra (MTP) New attachments -Leupold (MTP) New animations -Remington R1 reload -Sako TRG 42 reload -Sako RK 95 reload New textures -Remington R1 (MTP) -Sako TRG 42 (MTP) New ammo types -.45 ACP -.300WM New sounds -Sako TRG 42 reload -Sako RK 95 reload -Remington R1 reload Magazines 8Rnd_45ACP_Magazine 10Rnd_300WM_Magazine v0.6 -All sounds are now fixed. -All specular and color maps are no fixed >> No more white lines in the model while zoomed out -New function for smoother and faster firing action New weapons -Lee-Enfield Mk.I -Lee-Enfield Mk.I No.4 (t) New attachments -Red dot to Remington R1 -A.K & S to Lee-Enfield New textures (normal, specular, color and ambient) -Leupold Black and Sand -'Harris' bipod Black and Sand -TRG 42 muzzle Black and Sand -Truglo red dot Black and Sand -RK 95 rail Black -Model 97 Black and Realtree -Shotgun shells -.357 magnum New animations -Remington R1 reload -Model 97 reload -Model 97 pump action -TRG 42 cocking action New ammo types -12 Gauge pellets FIXED -12 Gauge slug -.357 Magnum -.303 British -.338 Lapua magnum -.338 Lapua magnum APDS -.45 G.A.P -.45 Super New sounds -Model 97 reload -Model 97 pump action -TRG 42 cocking action -New crosshair for shotguns -Tweaked handanim and position for Model 97 >> Less hand stretching -Fire geometry for every weapon >> No more flying sand? New 3D-models (for better performance) -Truglo red dot -RK 95 rail -Leupold scope -'Harris' bipod Classnames bnae_muzzle_virtual >> bnae_muzzle_blk_virtual AND bnae_muzzle_snd_virtual bnae_bipod_virtual >> bnae_bipod_blk_virtual AND bnae_bipod_snd_virtual bnae_truglo_virtual >> bnae_truglo_blk_virtual AND bnae_truglo_snd_virtual bnae_scope_virtual >> bnae_scope_blk_virtual AND bnae_scope_snd_virtual Magazines 6Rnd_357M_Magazine 8Rnd_9x19_Magazine 30Rnd_762x39_Magazine 2Rnd_00_Buckshot_Magazine 2Rnd_Slug_Magazine 6Rnd_00_Buckshot_Magazine 6Rnd_Slug_Magazine 5Rnd_338LM_Magazine 5Rnd_APDS_338LM_Magazine 10Rnd_303_Magazine 8Rnd_45GAP_Magazine 8Rnd_45Super_Magazine v0.501 Hotfix -Wrong file path for M97 muzzle flash v0.5 Stable New handgun -Remington R1 Enhanced Remington R1 Enhanced -R1 Black -R1 Brushed -R1 Engraved -R1 Tan Two new suppressors -Sound Suppressor .45 ACP (Black) x2 -All classnames are now on lowercase -Classnames are now included under classnames folder -Shell_holder_virtual is now called bnae_holder_virtual -LahtiL35 is now called bnae_l35 -Prone animations included -New hand animations (RK 95, RK 95R, SPR220, M97) -Tweaked animations -Tweaked config files -Tweaked textures -Fixed inaccurate crosshairs -Attachments UI picture sizes changed from 512x512 to 256x256 -A3 scopes available for RK 95 and TRG 42 (Not all) v0.45 Release of hold action (Sako TRG-42, Winchester Model 97 and Colt Single-action Army) Colt SAA -Brushed steel 'camo' -Cocking sound -New UI pictures -New recoil Lahti L-35 -Tweaked textures -Brushed steel 'camo' -New UI pictures Winchester Model 97 -Tweaked pumping animation -Tweaked textures -Realtree camouflage -Pumping sound -New UI pictures Sako RK 95 -New reload animation RK 95R -New recoil -Tweaked sounds -Suppressors (Original and custom covered) -New UI pictures Remington SPR220 -Fixed camouflages -New recoils -New UI pictures Sako TRG-42 -Sand camouflage -MMRS versions -Tweaked bolting animation -Bolting sound (Temporary) -New recoil -New UI pictures -Secondary bipod v0.4 Changed -Double-barreled is now called SPR220 New Weapons: -Sako TRG 42 and TRG 42F (TRG 42 bipod, TRG 42 muzzle, Silencer) -Colt Single-action Army -Winchester Model 97 Added features: -Rail to RK 95 (Truglo 30mm) -Digital camo to RK 95 -Digital camo to SPR220 Removed: -Test rifle and test pistol v0.31 - fixed no entry error v0.3 New textures Double-barreled shotgun and sawed-off version Shell holder for shotgun Tactical 8-80x56 March (Not ready) New reloading sound and animation for L-35 v0.2 -Attachments release: Bipod Long-range Scope Red-dot sight Suppressors -Sako RK 95 release v0.1 - first release Forum topic: - BI forums Steam Workshop: - Subscribe Enable javascript to be able to download from Armaholic please! |
Models, textures and animations are all really good. Some suggestions though: The damage on the shotguns seems really high. One pellet from one of the shotguns will always kill out to over 100m, so all you have to do is blast in the general direction of a bad guy and eventually he will be hit and die. Also, the zero for the TRGs is WAY off. In the VA, zeroed at 500m the round passes a couple of feet over the targets head at that range. Another suggestion would be to make your weapons and attachments compatible with ASDG Joint Rails.
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