EUTW PVP Warfare Layout Editor is an 3DEN Editor extension, which enables its users to create new layouts for PVP Warfare servers.
Please post layout submissions, bug reports, questions, discussion on our Forums [forums.eutw.net]
If you are unfamiliar with PVP Warfare, visit our site: http://www.eutw.net/
To install EUTW PVP Warfare Layout Editor you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
Only enable this addon for layout editing. Using it with any other mission is not intended.
Make sure you read the Guidelines and Rules[forums.eutw.net] before creating/submitting a layout. (you can find this within the addon as well, along with useful tutorials)
Added editor previews for enabled objects.
Updated Guidelines and rules.
Removed boatShops' buoy ropes (performance issues)
AA vehicles are now aligned with terrain
Removed Apex content check as Apex props are available for everyone in 1.72
Airplane crater (small)
Kavala Castle objects
F/A-181 Black Wasp II wreck
To-201 Shikra wreck
A-143 Buzzard wreck
A-149 Gryphon wreck
Added building compositions:
Fixed: Altis neutral boatshop composition had wrong rotation.
Added: Automatic clearing the contents of placed containers.
Fixed: Some Apex objects was not recognized as Apex content.
Fixed some issues regarding layout completion dropdown menu.
Fixed: UAV/JET service point check didn't work properly.
Fixed: Apex content check on non-Tanoa layouts didn't work properly
Added checks for UAV/JET service points near Airfields.
Added teleport hint when mission starts.
Fixed an Service Point related error.
Several optimizations which includes significantly better layout loading time.
Added Airport Lamp to airfield flag (now you can rotate the flag as well).
Airfield spawn area's green arrow is replaced by a "dummy" plane to make the need of its positioning and rotating more obvious.
Objective flags are now appear on the ground no matter the logic's height.
Default boatshop object compositions now have lamps.
New checks for layout completion list:
More AA defenses connected to HQ/Airfield than it supposed to be.
One or more objectives are too close to HQ (too small base area)
One or more AA defenses are too close to HQ/Airfield
Now the addon automatically sets:
BriefingName/Title (used by our PBO tool)
Scenario overview text crediting the author (Author name is your profile name by default, you can change it)
Fixed: error spam if only 1 airport was placed
Fixed: some of the objects didn't update after using undo