Date: 2017-01-01 14:32
RSO Buildings Packby
RSO Creations are pleased to release their first addon to the arma community. This is a buildings pack which includes over 70 enterable middle eastern styled buildings.
Over 70 different buildings, all enterable, walkable rooftops, walkable staircases. High rise buildings, shops, houses, apartment blocks, mosque, monumental archways plus many more.
There will be additional buildings in the future, these will be added next year along with the misc items. Those include pavements, sign posts, walls, fences, gates, markets, plus much more.
To install RSO Buildings Pack you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
This can be used as an addon for mission makers and terrain makers within terrain builder, 2d editor, 3den, XCAM, Mapbuilder. If anyone uses this addon for a mission or new map please credit the RSO team on your releases.
IMPORTANT! This release is just an alpha release. We wanted to get the buildings up to a playable state by xmas and we have managed to pull it off. It must be noted that there will be errors, some textures may not look complete. There are currently 2 buildings that you cannot get into at all. H5 and H8. These only have a geolod box around them due to time constraints. They will be added into the pack in future updates.
Please give your feedback on the BI Forums at the link below.
License / Disclaimer:
Author: RSO Creations
All rights reserved.
Author grants you, as the enduser, a personal right to download, install and play with the addon RSO Buildings. This right does NOT include the possibilities to reverse engineer or even abuse content of the RSO Buildings addon in your own addons, games, game content or missions (scripts). Author can not be made responsible for ANY damage that could occur from the use of the RSO Buildings addon. This addon is for entertainment purposes only. Any military or commercial use is strictly prohibited. You are NOT allowed to exploit, redistribute and/or modify the content. You may use the RSO Buildings addon in conjunction with the game "Arma 3" by BIS in its original form (as in original 7z archive) only. If you want to use RSO Buildings addon or parts of the addon in your own addons or new game, you have to get written permission from the author.
.pbo files supplied with it need to have original .bisign files attached and no modification or reverse-engineeering is allowed. The RSO Buildings addons are forbidden to be used on servers that require donations, unless those donations are merely covering the running costs of the actual server (donations/payments must not be over $1,000 per year). If donations or other payments are made for in-game services that improve player gameplay or favorize paying players in comparison with other non-paying players, those island and accompanying addons (*.pbo) are NOT allowed to be used. Any mistreatment of these rules stated here by an individual or group can and will be prosecuted by a legal team. Expressly, for island/addons use with "life" mods and TCs (Total Conversion mods) you need a prior written permission by the author."
Credits & Thanks:
Opteryx for his source files!
The RSO team
Fixed the required addons bug. The pack can now be enabled using just this as an addon.
Some minor fixes made to a couple of buildings such as doors being left in, they are now taken out, the texture placeholders are still there. Complex 9 for example was privvy to this. You can now enter the building.
Shadow fix on the parking house, also on house_big1. Unfortunatley I cannot figure out why you cannot get into the building downstairs yet. this might be due to the doorway being to small? Same for the roof access aswell, unless my little tweak worked. you can still use the side stairwell to gain access to the first floor though.
I have added in 2 buildings by mistake. complex 8 for example, doesn't appear in game. It is there but it seems to have become invisible. Also a corner shaped build has some nasty shadow errors and texture errors. you'll know the one when you see it.
- Fixed: I had obfuscated the first release and didn't make it compatible for map makers.
- first release
- BI Forums