Date: 2017-04-10 19:13
This is basically Chernarus and Utes maps from Arma2 combined together atm.
Other changes include
1) Duplicated map objects got removed
2) Some minor fixes to object positions on Chernarus
Bench block barracks near top left airfield.
Moved silo in chernarus so guard rails on top walkway are lined up correctly
And some other minor changes
You should be able to use this in replace of Chernarus with existing positions i.e the mapsize is unchanged.
Also the SAT Image isn't perfectly blended in, but its good enough for now imo.
To install Chernarus Isles you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Server Keys will be uploaded later this week, once its stable.
I still got some fixes i.e floating buildings to fix first.
Credits & Thanks:
Thanks to BIS for the licensed/sample data files and to CUPs Team for their work on Terrains.
Also to Pennysworth / Kju / Bushlurker and everyone else that i forget, for helping with working out how to port A2 Content & recreating satellite mask image.
License / Disclaimer:
Server Key Added
Some other minor fixes, including saving + loading
v0.10 (20 mrt @ 9:25nm)
Berezino: 2 Shipping Containers behind shop rotated, so open doors aren't glitching through a wall.
Fixed floating Land_A_Office01
Few other small fixes
- CUP Terrains Complete
- BI forums