Author: rebel12340
Author Website:

Requirements: Task Force Arrowhead Radio, Community Base addons A3

Version: 0.2.0

Short description: This script will jam radios for all players within a given radius of a jamming vehicle. Jamming is stronger nearer to the vehicle, while less strong at the edges of the radius.

Date: 2018-07-23 09:28

Comments: (1)


Radio Jamming Script for Task Force Radio


This is a multiplayer compatible script that jams the radios of players that are in range of the jamming device(s).
The script supports multiple jammers and terminates once all of the jammers have been destroyed.
This script affects each player individually, so a person standing inside the radius will have their radio jammed, while someone else standing outside of the radio will not have their radio jammed.

Installation / Usage:
For usage instructions and information of how to use the Radio Jamming Script for Task Force Radio please refer to the included documentation and/or example mission.

To use this script simply place down the object(s) you want to act as the jammer(s) in the editor and give the object(s) a variable name (Ex: Jammer1)
create a file in the mission folder called: initPlayerLocal.sqf
put the following line into initPlayerLocal.sqf: radioJammer = [[Jammer1]] execVM "TFARjamRadio.sqf";

You can also change the radius and strength of the jamming signal if you wish.

- The debug function will now create markers locally rather than globally.
- The script will now (properly) jam sending transmissions as well as incoming transmissions.
- Changed the default "strength" of the jammer to 50 (previously 100) to hopefully compensate for sending transmissions being jammed.


- Task Force Arrowhead Radio
- Community Base addons A3

Forum topic:
- BI forums

Steam Workshop:
- Subscribe

Enable javascript to be able to download from Armaholic please!

Tags: Environment,   Jam Radio,   Jamming,   Modern,   Radio,   Script,   Simulation