Hello all this mod gives you access to a modular trench system that is standalone and will work with any other mod. All Pieces are abled to be walked on. These are tested in MP and work fine on any terrain.
2 Trench Middle Sections/Half Variants
1 Trench End Variant
How to find?
Trenches - In Eden or Zues go to Empty and search for "Trench" or "Foxhole".
Bunker - Search in Blufor Bunker (Eden). Search in Empty Bunker (Zeus)
To install Enhanced Trenches you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
Credits & Thanks:
n_icomach is Infallible Kitten on Steam
(29-03-2021 - updated as it happens, displayed in news once every month)
Ability to change build timers added.
Integrated with ACE Trenches in CBA Addon Settings.
Foxhole and Trench End are tied to ACE Small Trench.
Rest are tied to ACE Large Trench.
More customization is planned.
Added ACE Entrenchment Capabilities
Remade all textures
Cleaned up configs
Bunkers now have destroyed models
Added new MG Nest Variant
Fixed Penetration values on Bunker
Added Bunker that is enterable like a vehicle.
Added Foxhole variant
Moved Trenches further apart to allow for better pathing
Added "Half" Variants
Fixed texture pathing
Added a new end piece and fixed a bug where only one object would show in Zues.
Added new "Trench Middle" Section
Added bisign and keys
Added first test trench.
Will redo the terrain sections.
- BI forums