Date: 2017-08-12 09:17
Please use with caution, many aspects of the current landmass under construction are being constantly developed and changed, the finished product will not begin to fully take shape until many months into the future, if not longer.
Welcome to my first ArmA terrain release, Vortorsk. As of posting 6/27/17 this map has been in development for roughly 2 months since learning ArmA modding tools, and will be continously developed for the foreseeable future. This terrain is fictional and loosely based off of the shape of my home state in the U.S.A. Please keep in mind this terrain will have frequent updates as I continue to expand upon it, most finished terrains take damn near years of development, I am pushing onward fast but don't get greedy on updates either, my current plan as of the above mentioned date is to completely finish and flesh out the southern main island, and touch on all minor islands, then slowly work north to the two northern islands. The file size is bloated due to the inclusion of CHZ addons, you will just have to deal with it. There is no set date for all of this as I am working unpaid with no deadlines, thus updates may be swift or they may be slow, thanks for checking it out!
Size: 20480x20480 or 419km2
Layout: 3 Major Islands, 11 Minor Islands
Location: Eastern European Island Nation
Setting: Post-Apocalypse abandoned island
Current Object Count: 409382
The island is located in the Sea of Okhotsk, and has been abandoned for many years since the fall of the Soviet Union, after losing the support of the USSR the micro-nation Vortorsk fell into disarray, it began slowly bleeding its population. 6 months later in June 1992, an event occurred crippling the nation and killing off a majority of the remaining population. Many attempted to flee the island by boat or plane, but most civilians were forced to stay on the island, eventually succumbing to something or another... The major cities on the island have since fallen into decay and have begun to fall apart, nature is slowly taking back the cities but due to the harsh climate in the Sea of Okhotsk, it has been a slow process. Many civilians had fled underground in one of the many locations below ground level on the island, making for good hiding spots and terrible dead ends. The military of Vortorsk was not prepared for the events of 1992 and fell apart within months, leaving scattered supplies across the island from lost patrols, deserters, and worse. With the current state of the island, not much is stopping anybody from getting to the island, but it has been all but erased from maps and made difficult to find, be warned however as only rumors circulate as to what really happened, seeing it firsthand may give you a clear picture of what happened, but it may also give you a very clear fate. Paramilitary forces have also been said to operate off the island as it is essentially lawless there and there are almost no living inhabitants on the island, or atleast, normal inhabitants. There have been some incursions onto the island ordered by the Russian Military but all of the expeditions ended horribly, thus the island was quarantined and forgotten. Some however remember, some attempt to find the island, fewer actually do, and so far, none have returned.
To install Vortorsk Terrain you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
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Credits & Thanks:
Crazy Mike - L3DT/Terrain Builder & Buldozer/Config/Porting
Hololand - Mask Tweaks
Jmaster - Mask Tweaks
Nex - Runway Markings
ImUnleased - Bridge Model
ArmanIII - Chernobyl Zone Addons
Bad Benson - Babe Vegetation Addons
Community Upgrade Project - CUP Terrains Core Dependancy
ArmanIII - Without his allowing me to use his work from CHZ, I would have not started this project, thanks!!!
GSC Game World - S.T.A.L.K.E.R Game series which was in part inspiration to start this project aswell as allowing non-commercial projects such as this one to use their game assets from the series.
-Overhauled the town of Petrovsk, few bugs got in will be fixed soon, check it out and give opinions on the direction I am taking the terrain in.
-Problem with lights at nighttime still not fixed, am looking into it.
-Added Arctic, Lush, Arid ghillie suits, These ghillie suits are in the HEADGEAR slot, the lower part of them needs tweaking, I am soon going to be adding another piece of ghillie which will sit over your backpack, OR I will just create a ghillie backpack itself of the 3 variations, more gear and weapons may come soon.
-Rewrote Maps config from scratch, bypassing 1.60 lighting configs, will need tweaks in the future but currently happy with changes.
-Deleted all old bushes on the terrain and have begun replacing them
-Fixed concrete surfaces that were not deleting grass below them
-Updated the open buildings with new apocalyptic interiors
- CUP Terrains Core