Mobile Aircraft Arresting System (MAAS)
This is a preview release of the Mobile Aircraft Arresting System (MAAS). It is not finished yet and the releases primary intent is to find bugs and general problems with the system and the documentation. The MAAS has been created by TheSn4k3 and TeTeT.
The MAAS helps to bring a landing plane to a full stop by using the planes tailhook and a wire between two trailers. It is often used by expeditionary forces on make shift landing strips.
The system is currently abstracted in Arma 3. A single trailer is sufficient to deploy a complete system consisting of two trailers and the wire. The trailer can be sling loaded by a helicopter for remote deployments. The trailer does not move by itself.
CBA is a hard requirement of the mod.
Within the download a docs directory contains three files, describing basic operations, known issues and a todo list:
README for the Mobile Aircraft Arresting System (MAAS)
The system uses keyboard shortcuts to operate, not menu actions.
A player that is close to a MAAS trailer can deploy or pack it with Shift-M.
A pilot can utilize the MAAS via Ctrl-Shift-M to deploy a virtual or actual tailhook.
Once hooked to the wire, a pilot needs to use Ctrl-Shift-M to raise the tailhook and become ungrappled.
The keybindings are maintained by CBA and can be changed.
The MAAS can be deployed as slingload of a helicopter.
The wire model suppports three animations:
The trailer supports five animations:
switchA_source - graphical problems
switchB_source - graphical problems
switchC_source - graphical problems
To install Mobile Aircraft Arresting System (MAAS) you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
o It can be packed up while a plane is held by the wire
o When deploying one MAAS trailer will actually spawn two trailers and a wire, for sake of playability
o Multiple MAAS deployments have not been tested and will most likely not work or spam the system with scripts
o Multiplayer and compatibility with dedicated servers has not been tested
o No engine sound
o Deployment animation is crude, especially the rear plates
o Icon needs to be replaced
o Artefact at the rear on the ground
o Animate the instrument panel
o Create a realistic mode with two trailers and a rolled up wire, supported through some logistic mod
o Replace wire with better looking model
o Support multiple MAAS deployments on map
o Add engine sound, probably make the trailer a carX
o Add deployment sound
o Replace setVelocity with addForce in ttt_maas_fnc_useWire
o Evaluate using tailhook up animation for stopping to brake the plane
- BI forums