Author: Crimson Mage
Author Website:

Requirements: No addons required

Version: 1.3
Signed: Yes, serverkey included

Short description: This mod attempts to create MARPAT camoed uniforms, backpacks, compatible vests and helmets. The way the camo looks might be changed in the future. The camo is not perfect nor will it ever be!

Date: 2017-10-10 15:25


Comments: (1)
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MARPAT (WD + DS) | Vests + Uniforms + Headgear

by
Crimson Mage


Description:
This mod attempts to create MARPAT camoed uniforms, backpacks, compatible vests and helmets. The way the camo looks (contrast, color, saturation, brightness) might be changed in the future. The camo is not perfect nor will it ever be! It is really hard to make a camouflage fit in with the Arma colors and environment.

MARPAT Description:
MARPAT (short for Marine pattern) is a multi-scale camouflage pattern in use with the United States Marine Corps, designed by Timothy O'Neill in 2001 and introduced between 2002 and 2004 with the Marine Corps Combat Utility Uniform (MCCUU), which replaced the Camouflage Utility Uniform. Its design and concept are based on the Canadian CADPAT pattern. The pattern is formed of small rectangular pixels of color. In theory, it is a far more effective camouflage than standard uniform patterns because it mimics the dappled textures and rough boundaries found in natural settings. It is also known as the "digital pattern" or "digi-cammies" because of its micropattern (pixels) rather than the old macropattern (big blobs). From Wikipedia[en.wikipedia.org]

MARPAT History:
Preliminary development of MARPAT began in April 2000, with field testing of the pattern and the MCCUU beginning in 2001. The patent for the MARPAT pattern was filed on June 19, 2001, whereas the patent for the MCCUU uniform was filed on November 7, 2001. Early prototypes of the MARPAT desert pattern from 2001 featured grey, whereas the finished product did not.
The uniform made its official debut at Camp Lejeune, North Carolina on January 17, 2002, and the changeover was completed on October 1, 2004, a year ahead of the original requirement date set in 2001, of October 1, 2005. The MARPAT uniform was officially fielded as standard issue to the recruits of 3rd BN Mike Company in late 2002 at MCRD San Diego; it continues to be the USMC's standard issue uniform pattern to date. In all, the MARPAT development process from concept to completion took 18 months, the fastest time for a U.S. military-developed camouflage pattern.
From Wikipedia[en.wikipedia.org]

Features:
Desert + Woodland Uniforms with Rolled and Long Sleeves
3 Platecarrier Variants with Sand and Brown Colors
2 Bandanas (Woodland + Desert)
Kitbag (Woodland + Desert)
14 Helmet Entries

MARPAT Camo Textures by: The Obscure


Installation:
To install MARPAT (WD + DS) | Vests + Uniforms + Headgear you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
usmc_marpat.pbo


Changelog:
v1.3
Got Rid of Zipper and Changed Contrast and Brightness of MARPAT D Camo

v1.2
Changed black zippers to more appropriate colors

v1.1
v1.0


Steam Workshop:
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Tags: Gear,   Retexture,   Military,   Uniform,   Backpack,   Headgear,   Vest,   Modern,   Blufor,   Marpat