Description: JSRS Studios presents: JSRS SOUNDMOD - RHS USAF Mod Pack Sound Support. A soundmod for ArmA3 and ArmA3 Apex and RHS USAF Mod - The lastest delevopment by JSRS-Studios now covers the latest RHS content! The goal is to create a fluid sound transition between vanilla ArmA3 and RHS mod content weapons and, in later states of the development, the vehicles! Installation: To install JSRS SOUNDMOD - RHS USAF Mod Pack Sound Support you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files: jsrs_soundmod_cfg_rhs_usf_weapons.pbo License / Disclaimer: JSRS SOUNDMOD by Dennis Kahl (LordJarhead) is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Based on a work at https://jsrs-studios.com/. Permissions beyond the scope of this license may be available at https://jsrs-studios.com/ or https://creativecommons.org/licenses/by-nc-nd/4.0/ Changelog: CE.20.0419 Tweaks: - Tweaked firing sound for M4/AK rifle family (CUP and RHS) - Tweaked fring sounds for all vanilla weapons plus all CUP/RHS compat weapon sounds - Tweaked many minor tweaks all across the soundscape CE.20.0417 Again: New signature Key: jsrs_rhs_compat_2020. Admins be aware! (Do to some issue with the signing tools, it had my keys deleted!) - Deleted all reloading sounds out of RHS compat files as these cause RPT logs during multiplayer CE.19.0819.02 Missing Addon Content fixe (JSRS_Soundmod_Cfg_RHS_USF_Air_Vehicles) CE.19.0819.01 Fixed addon dependencies for elder config files CE.19.0819 - Updated Compat files to latest JSRS Soundmod update 6.19.0130 Fixes - Fixed Missing M197 Gatling sounds for RHS AH64 Apache 6.19.0126 Massive Framework update, minor tweaks 6.19.0109 Fixed missing reloading sounds 6.18.0820.1 6.18.0820 Updated CFG JSRS Soundmod - 6.18.0726 Changes: Fixes - Fixed Pbo that contained config files contained both, .cpp and .bin 6.18.0629C Fixed an issue that made AI units use secondaries instead of their main weapon 6.18.0629B Changes: Fixes - Fixed Updating Base Classes for multiple weapons - Fixed Updating Base Classes for RHS ASFR/USAF/GREF - Fixed Inheritance problem for RHS made AI use pistols (still do, further investigating) - Fixed A dependency for ASR AI was inside on of the pbos 6.18.0629 Minor tweaks due to main mod updates v6.17.1211 Mod signatures got separated into sub bisign. JSRS Soundmod - 6.17.1110 Changes: Additions: - Added SMA "Specialist Military Arms" Weapon sound support - Added New soundset for AAC 5x56mm rifles - Added New soundset for Scar 5x56mm/7x62mm rifles - Added JSRS soundsets to RHS USF MP7A2 - Added JSRS soundsets to RHS USF M24 SWS - Added JSRS soundsets to RHS USF M40A5 - Added JSRS soundsets to RHS GREF/SAF Sa vz.58 - Added JSRS soundsets to RHS GREF/SAF Sa vz.61 - Added JSRS soundsets to RHS AFRF Mosin SBR (suppressor) - Added JSRS soundsets to RHS AFRF T-5000 - Added JSRS soundsets to RHS AFRF (suppressor) - Added RHS Vehicle sounds support (WIP) Tweaks: - Tweaked Reduced 3D procession for tails and reduced distances - Tweaked Tail system got improved - Tweaked Silenced weapon tails got improved - Tweaked Minigun Sounds - Tweaked Tail volume and distances got improved - Tweaked Tails reflect environment more powerful - Tweaked Weapons have less tail samples but a higher repeat rate, no stuttering anymore - Tweaked All distance tails got improved or exchanged with new ones - Tweaked AK100 series sounds got improved - Tweaked AkM and Ak47 family sounds got improved - Tweaked Soniccrack Volume on further distances was too loud and noisy - Tweaked Soft surfaces such as concrete and dirt roads made a solid step noise - Tweaked Most weapons had a too strong frequency randomizer applied - Tweaked Volume for distance weapon tails were too low Fixes: - Fixed Missing RHS Mk14 EBRII soundsets - set to Mk18Ebr - Fixed Servaral missing RHS indoor soundsets for M107, M2010, PP2000 and so on - Fixed NIArms G36 was missing JSRS sounds for burst mode - Fixed NIArms HK53 and HK33A2 were missing JSRS sounds for burst mode - Fixed Missing RPG7V interior shot sounds - Fixed Missing ASP Kir firing sounds - Fixed Missing Minigun sounds for various helicopters - Fixed Missing firing sounds for Nlaw - Fixed Missing soundshader 1700m to 2500m Distances - Fixed File: jsrs_soundmod_snd_helicopters\sounds\wy-55_hellcat\int_main.ogg.ogg not found JSRS Soundmod - 6.17.1026 Changes: Fixes: - Fixed Missing Firemode on AS VAL (RHS AFRF SUPPORT) - Fixed Missing Firemode on HK416 (RHS USAF SUPPORT) Tweaks: - Tweaked Bush noises where too loud and present - Tweaked Frequency entries were locked - Tweaked Movement frequency randomizer to 1 v6.17.1025.1 v6.17.1025 ![]() - JSRS Soundmod - RHSUSAF Steam Workshop: - Subscribe Enable javascript to be able to download from Armaholic please! |
Can you change shoulder launch missiles like javelin sounds to more of a "pooshh!Shhuuuhshhhhhhhhhh......" , instead of single boom like "banggg!"? It would be more realistic to the real-life sounds of missile launcher like javelin, Stinger, and alike. I think the single punch rocket sound is original to rhs team . i wish they change that, or can you change yourself?
I mean, they make launcher like rpg26 and rpg7 sounds just like that!! Even i don't think those are missile (with booster? Maybe I'm wrong)
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