Date: 2020-04-28 09:29
Experimental terrains of the Malvinas Islands
PHASE 1: Construction of smaller terrains of the most important locations of the conflict:
PHASE 2: Use the height maps of Phase 1 together with the shoreline corrections, lakes, satellite textures and objects, to complement the two 80km x 80km terrain:
[SC] WEST: Falkland Sound, includes Goose Green, Darwin, Mount Usbourne and Pebble Island.
[PA] EAST: Stanley Port, includes Top Malo House, Monte Longdon, Two Sisters, Tumbledown, Sapper Hill, Fitz Roy, Bluff Cove and Mount Pleasant.
* Download not available
Dimensions: 80km x 80km / Scale 1:1
IMPORTANT: Currently the land has the satellite, mask and normalmap, Clutter and Surface, Roads, and some rocks, has not yet stringtable, but in the future the respective names of the Cities will be enlarged according to the English or Spanish language.
I am working in the lakes, and carrying the buildings of the OFP mod (courtesy of CBFASI).
The terrains, besides their extension, have real depths (the best satellite information I found), it is perfectly navigable, in fact the main purpose of the terrains is to be able to recreate historical aeronautical and airborne missions.
ATTENTION MISSIONS EDITORS:
Modify the extension of your mission folders "san_carlos" to "mlv_west"
*This is because soon I will add a smaller area exclusively for the San Carlos area
# DEM: AlosPalsar (Surface) + Topo15 (Depth)
GlobalMapper (Cut, Height Adjustment, and Layer Fusion / Export DEM 1x81920 in .TIF 16bits for TB and 4x4x20480 in .ASC for L3DT)
L3DT (Generate Normal Map 4x4 / Merge in PS)
# Imagen Satelital: Bing - Zoom=18 (+ Google and Here to erase clouds)
SASPlanet: Download to .ECW format Georeferenced (Projection: Geographic)
Geomatica: To erase clouds (Coming soon)
Photoshop: Mask (Image Mode: Indexed Color / Save .BMP)
GlobalMapper: Cut Tiles (Export in 4x4 tiles .TIF format 32bits uncompressed)
# Terrain Builder
Grid Size: 8192x8192
Cell Size: 10
Terrain Size: 81920
Satellite Size: 40960x40960px
Resolution: 2m/px (Mask 1m/px)
Tiles Size: 512x512px (Mask 1024px)
Desired Overlap: 16px
Teture Layer 80.00x80.00m
Cantidad de Objetos: 238.425 (rocks)
Cantidad de Objetos: 0
INTEL I8 8700k + 24gb RAM DDR4
Windows 8.1 64bits
To install MLV Maps | Malvinas West Sector (80km) you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel
0.0 | Initial Test, Elevation and Satellite Texture
0.1 | Normal Map Correction
0.2 | Clouds Elimination, Coastline Texture Correction, and Textures HD
0.3 | Clutter y Surface
0.4 | Roads and Names
0.5 | Lakes
0.6 | Stones and Trees
0.7 | Airports
0.8 | Buildings Small Towns
0.9 | Buildings Stanley Port
1.0 | General Corrections
Credits & Thanks:
Instituto Geográfico Nacional de la República Argentina
theSinGLoT: Tutorial (Youtube Channel)
snakeman: Separate Data\Layers into Smaller PBOs
CBFASI: Flashpoint in the Falklands Mod
- Add dependency (MLV Maps Core)
- Modification of HD textures and clutter, now synchronized with the new terrains settings
- Corrections and road adjustments.
The update of this terrain is in standby to give rise to the development of the new smaller maps
fixed rvmats bottom right border
Satellite zoom 18, Clouds cleaning, correction coastline texture, re edition of mask (double resolution)
+ Solucionado el faltante del 75% del Normal Map.
+ Mejora del nivel de zoom de la Textura Satelital de 17 a 18 con igual resolución.
- MLV Maps [Core]
- BI forums