Author: TheEvanCat
Author Website:

Requirements: The CSAT Modification Project

Version: 1.8.3.01
Signed: Yes, serverkey included

Short description: will replace default CSAT troops and vehicles with those seen in the CSAT Modification Project.

Date: 2020-11-15 11:24


Comments: (0)
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The CSAT Modification Project (Replacement)

by
TheEvanCat


Description:
Now with all most of the bugs fixed and working for both CSAT and CSAT (Pacific)!

This addon will replace default CSAT troops and vehicles with those seen in the CSAT Modification Project. They will be replaced with the Men (Arid) faction in the most true form to the original CSAT color scheme. The CSAT (Pacific) faction is replaced with the Men (Woodland) faction using modified uniforms featuring Chinese flags. This enables a more authentic experience in existing missions that utilize CSAT troops.

- Use with the CSAT Modification Project 1.8.0 base download, located here: http://www.armaholic.com/page.php?id=25615
- Do not use with addons that replace existing CSAT vehicles or troops, or there will be errors


Installation:
To install The CSAT Modification Project (Replacement) you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
CSAT_Replacement.pbo


Changelog: (15-11-2020 - updated as it happens, displayed in news once every month)
1.8.3.01
1.8.3
> Added HM60 Razm-3 122mm howitzer system.
> Added Abda (Open) flatbed variant.
> Added versions of the Contact DLC radio bag.
> Added the Contact CBRN suit in arid and woodland camouflage.
> Added Men (CBRN) editor category and groups with units wearing MOPP suits for use in CBRN environments.
> Added EW Specialist units with spectrum devices, UAV controllers, and other electronic warfare equipment.
> Added CBRN Specialist units with chemical detectors, MOPP gear ready, and EOD abilities.
> Added support groups for CBRN and EW teams.
> Added ED-1E and ED-1D units to the CSAT factions, as well as UGV operators for both.
> Added a combat knife pouch to Azad and Hamel patrol vests.
> Added a foregrip and improved Sting-H animations to reduce model clipping.
> Added texture selections in Virtual Garage for modded vehicles.
> Added unique map icons for the unarmed and medical Marid APCs.
> Added unique garage icons for modded vehicles (Keftar, Ghatar, Ruk, Shahan, etc.)
> Added CSAT helmets and vests to the editor as world/Zeus items.
> Added ammo, weapon, and equipment boxes with CMP-specific gear, as well as to the replacement config.
> Changed Abda, Marid variants, and Ghatar Virtual Garage pictures to better match the vanilla icons.
> Changed name order of Raad variants from (Variant) (Color) to (Color) (Variant) to improve ordering in the editor.
> Changed radio bag to the new version, removing the previous model from the game.
> Changed Special Forces editor groups to their new faction, CSAT (Iran, Special Forces.)
> Changed rifleman magazine loadout from 10 (kinda ridiculous) to 6.
> Improved Penah IR beacon (thanks to Adacas and the USP team for the model!)
> Improved medic bag textures and materials.
> Improved Ruk interior textures further.
> Improved Mahi USV with better textures, better distance LODs, and a new mast with maritime radar.
> Improved Abda textures, the camo should be less repetitive now.
> Improved Zanbur and Saeqeh UAV textures.
> Improved and fixed virtual garage vehicle listings.
> Fixed holes along the edge of Hamel rear plates.
> Fixed brake/rear lights on the Abdas and armed/MLRS Zamak variants.
> Fixed Sting-H and Sting-H drum magazine UI icon path errors.
> Fixed proxies on Sting-H not appearing on distance LODs.
> Fixed issue where the Sting-H model would bounce around the map if a user was killed.
> Fixed missing clip model on the back magazine pouch of the Hamel.
> Fixed weird texture shading on camelback MOLLE.
> Fixed woodland Viper snipers having arid/tan ghillie mesh: they now have correct woodland/jungle ghillies.
> Fixed Viper snipers showing up in the Arid faction instead of Special Forces.
> Fixed Abda (Medical) map UI icon.
> Fixed static GMG disassemble into backpack error.
> Fixed Medical Abda long-distance LOD turning red.
> Fixed conventional-force MEDEVAC Orca using the black camo instead of arid.
> Fixed unarmed and medical Marid APCs not showing up in Virtual Garage.
> Fixed UAVs (Saeqeh and Zanbur) not showing up in Virtual Garage.
> Fixed editor previews for Marksman DLC SOF units.
> Fixed editor previews for Orange DLC UAV operators.
> Fixed camouflage selections for armed (HMG/GMG and covered/uncovered) Zamaks, MLRS, and Ghatar trucks in Virtual Arsenal.

1.8.3
> Added HM60 Razm-3 122mm howitzer system.
> Added Abda (Open) flatbed variant.
> Added versions of the Contact DLC radio bag.
> Added the Contact CBRN suit in arid and woodland camouflage.
> Added Men (CBRN) editor category and groups with units wearing MOPP suits for use in CBRN environments.
> Added EW Specialist units with spectrum devices, UAV controllers, and other electronic warfare equipment.
> Added CBRN Specialist units with chemical detectors, MOPP gear ready, and EOD abilities.
> Added support groups for CBRN and EW teams.
> Added ED-1E and ED-1D units to the CSAT factions, as well as UGV operators for both.
> Added a combat knife pouch to Azad and Hamel patrol vests.
> Added a foregrip and improved Sting-H animations to reduce model clipping.
> Added texture selections in Virtual Garage for modded vehicles.
> Added unique map icons for the unarmed and medical Marid APCs.
> Added unique garage icons for modded vehicles (Keftar, Ghatar, Ruk, Shahan, etc.)
> Added CSAT helmets and vests to the editor as world/Zeus items.
> Added ammo, weapon, and equipment boxes with CMP-specific gear, as well as to the replacement config.
> Changed Abda, Marid variants, and Ghatar Virtual Garage pictures to better match the vanilla icons.
> Changed name order of Raad variants from (Variant) (Color) to (Color) (Variant) to improve ordering in the editor.
> Changed radio bag to the new version, removing the previous model from the game.
> Changed Special Forces editor groups to their new faction, CSAT (Iran, Special Forces.)
> Changed rifleman magazine loadout from 10 (kinda ridiculous) to 6.
> Improved Penah IR beacon (thanks to Adacas and the USP team for the model!)
> Improved medic bag textures and materials.
> Improved Ruk interior textures further.
> Improved Mahi USV with better textures, better distance LODs, and a new mast with maritime radar.
> Improved Abda textures, the camo should be less repetitive now.
> Improved Zanbur and Saeqeh UAV textures.
> Improved and fixed virtual garage vehicle listings.
> Fixed holes along the edge of Hamel rear plates.
> Fixed brake/rear lights on the Abdas and armed/MLRS Zamak variants.
> Fixed Sting-H and Sting-H drum magazine UI icon path errors.
> Fixed proxies on Sting-H not appearing on distance LODs.
> Fixed issue where the Sting-H model would bounce around the map if a user was killed.
> Fixed missing clip model on the back magazine pouch of the Hamel.
> Fixed weird texture shading on camelback MOLLE.
> Fixed woodland Viper snipers having arid/tan ghillie mesh: they now have correct woodland/jungle ghillies.
> Fixed Viper snipers showing up in the Arid faction instead of Special Forces.
> Fixed Abda (Medical) map UI icon.
> Fixed static GMG disassemble into backpack error.
> Fixed Medical Abda long-distance LOD turning red.
> Fixed conventional-force MEDEVAC Orca using the black camo instead of arid.
> Fixed unarmed and medical Marid APCs not showing up in Virtual Garage.
> Fixed UAVs (Saeqeh and Zanbur) not showing up in Virtual Garage.
> Fixed editor previews for Marksman DLC SOF units.
> Fixed editor previews for Orange DLC UAV operators.
> Fixed camouflage selections for armed (HMG/GMG and covered/uncovered) Zamaks, MLRS, and Ghatar trucks in Virtual Arsenal.

1.8.2
See main addon changelog.

1.8.1
See main addon change notes.

1.8.0
Read the main addon changenotes.

1.6.1
1.6.0



- The CSAT Modification Project


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Tags: Replacement,   Military,   Fictional,   Csat,   Troops,   Units,   Vehicles,   Equipment