Heli Support scriptby
"rabid Chaffinch" is a support chopper called from the communications menu (0-8-1). the aim is to allow one in-game chopper to provide as much support (transport, supplies, etc) to player unit as possible, and to add a bit of character/detail to the whole proccess.
been trying to teach myself a bit of scripting and sate my obsession with being ferried around the map in an AI chopper. This script is adapted/took inspiration from 'kibot's' awesome DUWS and still contains some large snippets of his code (on share alike licence).
Installation / Usage:
For usage instructions and information of how to use the Heli Support script please refer to the included documentation and/or example mission.
not tested in MP at all. i have no idea how chat/tasks/functions will be passed between server/client. again feedback appreciated.
very occasionally chopper will not take off, still not managed to replicate this precisely so feedback appreciated
my military radio protocal/terminology is... a little amatuer, input appreciated :D
no chopper respawn, once its dead its gone!
add functions for created submenu items (currently most menu options are just placeholder hints)
start porting mission for MP
add support for factions/different chopper animationSource
License / Disclaimer:
"You can remix, tweak, and build upon my work non-commercially, as long as you credit me and license your creations under these same identical terms."
added init option to change chopper name
added chopper config functions
added reset support item
added support for funds. set cost = false; to disable
reworked "LF_fnc_inVehChck" so it checks if whole player group is in vehicle
reworked script flow so script can close if chopper is killed/gets stuck
reworked dialogue with capitals and punctuation like i went to school.
removed debug hints
tried to tidy up the script a little
did a bunch of other stuff i forgot as i was drunk.
hopefully didn't break anything as i was drunk
1.0 initial release
- BI forums