Date: 2018-08-25 10:31
A RHS: United States Armed Forces only version of my US Naval DEVGRU faction, but lacks Military Gear Pack and Specialist Military Arms dependencies. If you want a faction with different weapons, sights and gear, download my other SEAL faction which can be found on my workshop.
This addon provides a BLUFOR faction based on the United States Navy SEALs, specifically United States Naval Special Warfare Development Group, commonly known as DEVGRU or SEAL Team Six, which is the U.S. Navy component of Joint Special Operations Command. It is often referred to within JSOC as Task Force Blue. The addon comes with two seperate factions with SEALs in AOR1 and AOR2 camouflage, and sans the different camouflage the SEAL factions have the same weapons, equipment, vehicles and boats at their disposal.
Most SEALs are armed with HK416 rifles in different configurations with AN/PEQ-16A, and the Glock 17 with flashlight as sidearm, and all SEALs have the AN/PVS-15 Night Vision Goggles. Other specialzied SEALs carry the M14, M24, M107, M240B, M249, MP7 and Mk11. Some SEALs have vanilla laser designator and UAV terminal, and every SEAL also has a single IR Grenade, in addition to first aid kits, flashbangs, grenades, smoke grenades, and lightsticks. There are two anti-tank operators armed with the M3 MAAWS and the M136 respectively, and one UAV Operator with the vanilla UAV. There are also SEALs with sound suppressors on their primary weapons, ideal for recon and stealth.
There are a few Arma 3 vanilla vehicles present but named after their real world equivalent, and other vehicles are taken from RHS: USAF.
Use “nswdg_aor1” or "nswdg_aor2" (without quotes) to use the factions with ALiVE modules, pick the Motorized Infantry and Special Forces categories for ALiVE to draw forces from.
Required addons: Community Based Addons, and Release 0.4.5: RHS: United States Armed Forces.
ALiVE is not required.
To install US Naval Special Warfare Development Group (RHS) you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
As of February 1, 2018, Road Runner's Arma 3 mods will cease to be available as his addon making is over, but he allowed anyone who wished to host his mods to do so. I double checked if I could use his mods with my factions and he allowed me to do that, so a big grateful thank you to Road Runner for allowing me to do that.
I (GrizzlyBear83) will leave NO support for the mods sans my configuration files as I've not made the mods. There will be some clipping here and there, but I did my best to use vests that offered little to no clipping. You will also notice some clipping between the Glock pistols and holster on RoadRunner's LBT6094 vests.
Credits & Thanks:
Faction and loadout configuration: GrizzlyBear83
LBT 6094: RoadRunner
TIER1 SOF: RoadRunner
Ops_Core (helmet addon): Road Runner/Warden_1/Gerard Merry
Added a new NSWDG/DEVGRU faction in Multicam and MICH2001 high cut helmets. Added additional helmet mod by Road Runner. Class name: nswdg_mc.
Version 1.1 (2018-03-23):
Changed faction names in editor to "RHS standard." No class names changed.
- Community Base addons A3