Date: 2019-02-22 23:05
This mod adds 3 new aircraft based weapons and adds a slight tweak to the wipeout and neophron to aid in their usage with the anti-radiation missiles.
S.E.A.D Missiles: AGM-88E HARM, and KH-58U ARM
Both of these missiles use passive radar guidance, with a maximum lock on range of 15km and a terminal active radar guidance with a seeking range of 1km. Due to the terminal active radar guidance, you can freely fire or fire on a marked target without a lock and the missile will still have a high chance of hitting the target. These missiles feature a 450m fuze distance however, meaning they will do no damage until they've travelled at least 450m. Please note that you may be unable to cycle target with the R key on aircraft that lack a marking sensor with an appropriate range. If this is the case for your aircraft (usually such as fighters), you'll need to manually target with the T key or get closer to the target.
B61 Nuclear Bomb
The B61 is an unguided bomb that can be attached on nearly any plane bomb pylon. After dropping, the bomb takes 15 seconds to arm. Upon impact, the bomb explodes slightly bigger than a gbu-12, and causes a nuclear explosion if armed. The nuclear explosion destroys everything in a 1.5km radius, severely damages everything in a 3km radius, produces radiation in a 4.5km radius(decays over 1hr), and disrupts electronics within a 7.5km radius.
Vehicle Sensor Changes
The Wipeout and Neophron passive radar sensors have been adjusted to allow target marking up to 20km.
The ordnance in the mod should work on all vanilla, CUP, RHS, and FIR AWS planes.
To install Advanced Ordnance you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel
Add custom ordnance models.
Redo B61 sfx so that they appear at longer distances.
Removed changes to vanilla CAS aircraft due to bugs disabling their countermeasures, missile alerts, etc.
Added an option for nukes to require a ticket before they will arm. West(Blufor), East(Opfor), and Resistance(Ind) all have their own ticket pool which starts at 0. Scripts are the only way to give tickets.
- Community Base addons A3