Finally, after months of work, we are proud to release the mod to the public. We tried to make our mod as realistic as possible, on most aspects we achieved that! But on some minor points we took the liberty to change a few things :)
This is our first release ever for Arma 3, so expect some minor bugs. Please report these bug(s) to us so we can investigate it and make a fix for it. We are with only 2 people, so it could take a few days before you’ll get a response or a fix.
We started out with a lot of dependencies (attachments), at this point we are completely free of dependencies (other mods). The only optional mod is CBA_A3, this mod enables the magnifier. Without CBA_A3 you can still use the mod but, you can’t use the magnifier.
The attachments are made specific for these weapons, so they may work on other weapons, but it is not supported.
We won't support the ASDG Joint Rails mod, this because the attachments and the weapons are crafted specifically for this mod. As stated above.
We have several versions and features. We added a few extra Colt C7 and Colt C8 Special Forces skins.
C7 NLD UGL
C8 NLD UGL
Boxes for the editor (Ammo, attachments) and a towable box.
Custom 5.56mm ammo (magazine)
Scope with magnifier
Animations like: Trigger, Bipod, Fire mode switch and moving bolt.
To install COLT C7NLD/C8NLD Weapons you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
Subscribe to the mod in the Steam Workshop and make sure the mod is enabled in the Arma 3 Launcher.
Also check if you have setup the correct bindings for the MRT functions (CBA_A3). Otherwise the magnifier won’t be usable!
One of our members has created a video
in case you have problems with the key bindings.
All knows issues at this moment are very little things and won’t have any impact on the usage of the weapon.
Overlay icons for inventory missing or incorrect
Laser/Flashlight source is a few millimetres off
Created by Leon M. & Daniël A. (Sovjet)
If you would like to help us out with a cup of coffee, consider sending a small donation
Credits & Thanks:
I would like to say thanks to some people:
First, I would like to thank my testing rabbits, for their support and testing in the last few months!
Thanks to the 11th AMB Dutch Arma 3 community[11thamb.com] for their beta testing.
And finally, thanks to Bohemia Interactive[www.bohemia.net] for their wonderful game.
License / Disclaimer:
We are not responsible if something happens to your game/system when installing/using this addon!
This mod is meant for ARMA 3 by Bohemia Interactive. Any commercial or military use is strictly forbidden without explicit permission by the author.
Editing or redistributing the mod without explicit permission by the author is forbidden. Thus, making any commercial gain is NOT allowed by renting/leasing, selling of the mod.
Final update, until we find something very disturbing :)
Bug fixes and graphics overhaul!
Fixed LOD's ranges
- Community Base addons A3