Spearpoint: No More Heroes
During the cold war the armed forces of the United Kingdom took position as one of the key militaries upholding the defence of the free world. At the tip of the spear was a volunteer army made up of 160,000 personnel across the globe. Spearpoint tells their story.
UK armed forces mod spanning the era of mid 1960's to mid 1980's, representing all major theatres of combat: The Cold War in Europe, Arctic deployments as per The Falklands conflict, Desert as per the Aden Emergency and Tropical gear befitting Malaya.
This initial release focuses on the uniforms, equipment and weaponry of the infantry.
A small note
This period of British military history involves multiple conflicts which to modern eyes and sensibilities have ethically questionable elements. For the sake of the wider community and perception of this work I would suggest a tactful approach to creating and distributing missions involving these conflicts - Northern Ireland, Aden and Malaya in particular, but all warfare has ugly moments. The scars of these conflicts are still felt by some, and I do not intend to court that kind of controversy. If you take issue with this statement or any content put out by the community using this mod, feel free to contact here or via Discord.
To install Spearpoint: UK Armed Forces 1965 - 85 you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
Credits & Thanks:
Over a year ago I began the process of learning to mod Arma 3 and put together Spearpoint. This would not have been possible without the mentoring and support of Mondkalb and the rest of the Arma Cold Warriors Discord channel. They are too numerous to name here, but the happy responses, healthy critique and empathy in frustration are what stopped me from giving up on this months ago.
The Arma 3 community as a whole has contributed to a huge knowledge base that I leaned heavily upon to get this mod in to the world. The Volunteer Commando Battalion is a group that kept me interested in playing Arma for years past its original run (back to the earliest days of OFP), and I would wholeheartedly recommend checking them out if you want to play with this mod in tactical realism scenarios.
Thanks to red_spring for the photography shown in this post. Thanks to toadie2k for weapon animation tutorials and development files.
License / Disclaimer:
All content released in Arma3 game-readable and Real-virtuality3 encoded content fall subject to the Arma Public Share-Alike (APL-SA) License[www.bohemia.net], unless otherwise specified.
Exceptions to this license are made in the following, with stipulations regarding use -
Any persons or entities directly or indirectly involved with active development of Arma 3 Life OR Arma 3 Life derivatives ( additionally, by alias; Caiden). Stipulations - Do Not Redistribute, No alteration or de-binarizing of content, no use at all within publicly distributed data-archives(including executable installation) for entities that receive more than US$10 in lifetime donations. This exception applies retroactively. Failure to adhere to this will result in legal action.
Any persons who have directly contacted myself (Spearpoint) to seek out explicit usage permissions retain use under agreed terms.
Unless specified, all content provided in non-engine proprietary formats (i.e "Source Files") is provided under the licensing of Creative Commons Non-Commercial Share-alike License
-Removed sterling SMGs to make way for new dependency
Added: Initial version of Blowpipe AA
Added: Blowpipe missile carrier
Added: Air defence team
Added: Tracer magazine for Sterling
Changed: Khaki outfit is now better matched to desert scenery
Fixed: Items now should have proper mass values
Fixed: Weapons should now have correct zeroing
Added BIKey for servers
Added adjustable rear sights for Carl Gustav
Carl Gustav round carrier
Variants of Large Pack and Rucksack GS with Carl gustav round carrier slung over
Assistant AT gunner role
Anti Tank Team (Carl Gustav) group
All units now accessible in Zeus
Updated shadow and geo models for launchers
Addded Carl Gustav
Updated faction hierarchy
Fixed XEH errors in rpt
Fixed loadout errors in rpt
Reverted away from disposable launcher for now
Fixed various small weapon bugs,
Updated uniform capacities
- Community Base addons A3
- BI forums