Description: Titus for Arma 3 contains three versions: unarmed, armed and police version Features: - accessories in virtual garage: working slat cage, camo net, windows grilles - nine color variants - simulation of Tatra suspension (“backbone“ tube and independently swinging half-axles) - mirros and cameras - working GPS on more than 40 maps - animated doors, hatches - UAV terminal available for commander - working lightbar and sirens on police version Installation: To install Titus you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files: qin_titus.pbo Usage: EDEN editor: BLUFOR -> NATO -> Cars -> Titus, Titus (ARX20) BLUFOR -> Pacific NATO -> Cars -> Titus, Titus (ARX20) BLUFOR -> Gendarmerie -> Cars -> Titus (Police) Credits & Thanks: da12thMonkey - He helped me to find a problem with unitInfoType , when I had no weapon info. By mistake I used this parameter twice in my config and the last one was set to "RscUnitInfoNoWeapon". reyhard - For solving an issue of FFV and destrType, when I was able to walk trough vehicle after its destuction. All people from the BI Forums for advice about IP rights of design Bohemia Interactive - for Arma 3 and their tools. Also I used their tires texture of Pandur, as Titus uses same. Changelog: 1.04 - fixed script error of siren after the Contact update - added map for GPS: Livonia 1.03 - modified some edges on the model (instruments, hatches, etc.) - improved lights of instruments - added working indicator lights (fuel, indicators before starting engine, etc.), lighting buttons - added working position lights - tweaked water temperature gauge - new PhysX LOD model - tweaked some LODs - now the vehicle doesn't tilt so much when steering - added damage texture of glass in interior; due to new materials of interior glass from last update, broken glass texture wasn't seen inside the vehicle - new bikey 1.02 - added own proxy model of damaged wheel - changed resolution of AAF and UN skin textures to twice smaller due to total size of the addon - added new skins with smaller resolution: CSAT, CSAT Tropical, CSAT Jungle, CSAT Grey, Camo Desert 2 (first three are made by Pennywise; for grey I've used his sample) - added better texture for camo net with alpha channel (modified vanilla) - added new color variants of cam onet for certain skins (originaly there were two variants - desert and woodland camo) - added new maps for GPS: Trava, Ruha, Vidda, Napf - fixed magazine error of some vanilla vehicles when using this mod - steering rear wheels as in real world (animation only, in physx there still steering second axle) - due to rear wheels tweaked turncoef and steering sensitivity in config because of loosing speed when steering with higher turncoef; thanks to that turning diameter is smaller - animated anntenes inspired by RHS (thanks to kllrt for providing me a sample) - added new glass materials v1.01.1 hotfix - also removed wet look from damage and destruct textures v1.01 - improved damage model (now the vehicle is closer to MRAP, better SLAT cage damage and other tweaks of hitpoints) - added hitpoints of body under roof - windows grilles, police parts and stripes now disapear after destruction of the vehicle - ability to open co-drivers door in unarmed version - added emblems of several counterterrorist units for vehicle with police parts (use this command: vehicle setObjectTextureGlobal [9, "qin_titus\data\emblems\swat.paa"]; another units: geo.paa, gign.paa, gsg9.paa, nocs.paa, urna.paa) - added armed police version (virtual garage only) - changed rvmat files (now the vehicle doesn't have a wet look) - added preview picture of police version - added skin of AAF v1.00 Forum topic: - BI forums Steam Workshop: - Subscribe Enable javascript to be able to download from Armaholic please!
Tags: 6X6,
Personnel Carrier,
Armoured Vehicle,
Infantry Mobility Vehicle,
Car,
Truck,
Blufor,
Modern,
Wheeled,
Heavy Armor,
Military,
Vehicle,
Addon
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