Date: 2018-08-29 10:02
This is a car seat. All craftsdwarfship is of the highest quality. It is encircled with bands of Firing From Vehicles support. It menaces with spikes of attachTo.
It's a car seat "vehicle" that you can sit in, and shoot from. You can set it on a box and use it as a normal chair, or attach it to a vehicle if you want. There is a Virtual Garage option to hide the model of the seat. The possibilities are endless.
Now including a stretcher, without FFV, but with ACE dragging support and the ability to be loaded into vehicle transports with setVehicleCargo. You can use attachto on it too, of course.
To install vurtual's Car Seat & Stretcher you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Find them under: Civilian > Storage > Car Seat
License / Disclaimer:
Released under the Arma Public License.
WIP script that can be used to load stretchers into vehicles, but I haven't set up any vehicles for it yet, except my HMMWV mod.
Fixed error that shows up when spawning a stretcher for the first time.
Experimental custom animation for the person in the stretcher, messes with the player view a little but makes them lie down flat.
Added a "foxhole" object as a test: it's a small pile of dirt that you can get into, as if it were a dug-in shooting position. Can be fun/useful when added into pre-placed fortifications.
Fixed TFAR not letting you hear people in the stretcher.
Added sling load to the stretcher.
The stretcher can now be packed into a backpack like a static weapon.
Added stretcher, has VIV loading and ACE dragging support.
Changed it so unconscious/dead people won't fall out of their seat/stretcher, even with ACE unconsciousness. Seatbelts, people!
Broke damage textures.
Added small inventory capacity to the car seat.