Description: War. War never changes. The AFTERMATH Team presents you the AFTERMATH mod. We would like to invite everyone who has a burning passion for post-apocalyptic atmosphere and Fallout game series to this journey - explore the wastes in Arma as you've never did before. With a high potential for roleplaying and warfare scenarios, this mod aims to recreate the initial mood and style of the Fallout. Combine it with Ravage, RP or COOP missions and you'll have a hell of a coctail. Create missions with unique assets and rig the game from the start! Life in the wastes is about to change. We hope you'll like it! Good luck on the wastes and remember that war, war never changes. Key Features: Factions And Units The mod contains 4 main factions: NCR, Caesar's Legion, Enclave and Brotherhood of Steel. Secondary factions complete this list with these: The Railroad, NCR Rangers, Brotherhood Outcasts, Gunners, Jackals, Kings, Great Khans and civilians (vault residents included). Every faction has different unit types like medics, engineers etc. Equipment Aftermath has a wide selection of equipment for player to wear. Hell, you can even dress as a Benny or Easy Pete! And of course, what is a Fallout without power armor? But be sure that you won't lose an expensive piece of army-issue equipment. That suit is going to come out of your pay, and you will remain in this mans army until you are five hundred and ten years old, which is the number of years it will take for you to pay for a Mark II Powered Combat Armor you have lost! Weapons Trooper! Always check your service rifle! The Legion is going to strike when it malfunctions! Although the list of weapons is not that big, you already can play with Service and Anti-Materiel rifles, Laser and 9mm Pistols, or throw some dynamite with frag grenades to spice things up a little! And yes, more weapons are coming ;) Map Build your own home on the wastes with the Map Mojave. Being a modified version of original Gila by Acoustic, whom we thank really much for this donation, this 10 km² map creates a great feel of desolation. Although it is still in development, we already have many assets to add after Contact DLC files' decryption. Props Create your own vault and hang posters all over it! Spice up your terrain with billboards and assign the property with the flag of your faction! More props are coming. Vertibirds Try and fly the XVB02 vertibird for NCR, Enclave and Brotherhood of Steel. For now, it's a retexture of a vanilla V-44X Blackfish. Arma 3 Apex required! Ambient Fallout Music (Module) We all know Fallout for its ambient soundtrack that makes you feel the aftermath of the nuclear war. Now you can use the ambient music module from the Zeus and Eden to make it play in combat, stealth and safe situations. New Faces Its ghouls i tell ya! Religious ghouls in rockets looking for a place to call their own. Don't you laugh at me! We really have the ghouls! And besides them we also have tribals! More faces are coming! Installation: To install Aftermath you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Included files: *.pbo Notes: -Communitys & Servers using this mod- Using this mod on your server ? Let me know right away! and I will link your server and community on this page. -FAQ- How do I contact you ? - Add me on steam. -Other- Using this mod on your server ? Let me know right away! and I will link your server and community on this page. License / Disclaimer: You MAY upload this mod to your communities Repofor or Website for use in mod pack E.G large lifemod modpacks or other community packs all I ask is you that you give credit if applicable. (make sure you keep them uptodate) You may NOT use this mod on any server that is monetised including but not limited to any premium membership, paid or reserved slots, paid for in-game items, skins, bonuses, any paid for in-game service, any paid for forum or website bonuses such as paid for forum badges, coloured names,forum titles, ranks or any other paid for service. (If you want to monetised and want to use this mod, contact me I may change this on a case by case basis) This does not include donations for server/web hosting costs. These term of service are subject to change if you use this mod you are agreeing to take responsibility for checking these term of service for updates and changes. Credits & Thanks: All credits go to Obsidian Entertainment, Black Isle Studios and Bohemia Entertainment. Without these guys this wouldn't have been possible! Thank you for all your games! Ask us questions and see the development state in our discord https://discord.gg/eQBzTfG Kudos: Bohemia Interactive Black Isle Studios Obsidian Entertainment Bethesda Game Studios Our Discord contributors Changelog: 1.46 ADDED: Helios one props ADDED: New objects ADDED: New locations on the map FIXED: Ace patch now work with all armor FIXED: Armor system 1.45 - fix update 1.44 - Fix items, lvl armor. 1.43 TWEAKED: New names added to contributors list FIXED: A lot of map misplaced objects FIXED: Interior collision and other errors FIXED: Some objects weren't available in editor 1.42 ADDED: A big map update (remastered Novac, Primm, Vegas etc.) ADDED: New interiors (motel, office, bathroom) and some new props, road props ADDED: New static brahmins (plain, water, wind) ADDED: New armor system (needs testing) FIXED: Unique hunting revolver wasn't available in arsenal FIXED: Some interior collision problems FIXED: Small items names 1.41 ADDED: Skeleton models (thanks to Breaking Point team ) ADDED: Hundreds of new objects and items ADDED: New NPCs ADDED: New NCR ranger helmets, new 1st Recon uniform TWEAKED: New lamp configs TWEAKED: New Vegas square FIXED: Some minor issues 1.40 - fix update 1.39 **ADDED:** More new Mojave locations! **ADDED:** Even more new objects, furniture, interiors and inventory items! **FIXED:** All the NPCs are available now! 1.38 ADDED: New Mojave locations! ADDED: A lot of new objects, interiors and inventory items! ADDED: New uniforms ADDED: NPC props (even static brahmins!) ADDED: New .357 revolver texture! TWEAKED: Uniforms now have vanilla armor parameters for testing purposes FIXED: Some minor errors 1.37 ADDED: CBA Mod Dependency ADDED: Weapon breechblocking animations for lever-, pump- and bolt-action weapons ADDED: Tactical mode for service rifles (WIP), switch available in options - keybinds - mod - Aftermath. In future it's going to force to drop the mag on the ground ADDED: New uniforms (combat armor, leather armor, hazmats, some new facewear and helmets) ADDED: Lucky 38 and Gomorrah props ADDED: New reloading animations for service rifles, R91, LMG, pistols ADDED: New fire sounds for some weapons ADDED: Death from high caliber shot animation ADDED: New ammo exclusively for YCS/186 ADDED: Hidden selections to T51, APAMk1 and APAMk2 TWEAKED: Changes to cowboy repeaters' visuals TWEAKED: Jackhammer's magazine extended to 15 rounds TWEAKED: La Longue Carabine now can hold 12 rounds inside TWEAKED: Reduced BB Gun damage TWEAKED: Increased .22LR damage TWEAKED: Now all the guns can be put into the vests and backpacks FIXED: Combat Armor fem variant had no arms in 1st person FIXED: Chinese stealth suit had helmet seen in 1st person FIXED: Some flying props on map FIXED: Some openable props had action available too far from the object itself 1.36 FIXED: Legion added back to the terrain FIXED: Lamps now glow on the map TWEAKED: Reduced glowing for some helmets' visors TWEAKED: Armored truck is now faster and has more armor TWEAKED: New Steam logo :) 1.35 FIXED: DLC Dependency FIXED: Jackals now spawn with proper uniforms FIXED: Units with antimat rifle now have proper ammo TWEAKED: Steam page updated TWEAKED: Helmet visors are now less bright TWEAKED: Hellfire helmet now has TI and NV TWEAKED: New Nuka bottles TWEAKED: Laser and plasma sound volume reduced TWEAKED: Some map errors TWEAKED: Plasma fire range increased 1.34 -- AM_Terrain ADDED: New terrain - New Vegas, Mojave ADDED: New terrain textures ADDED: New module for ambient music - Stop Music -- AM_Props ADDED: Hundreds of new objects ADDED: New Nuka Cola bottles ADDED: APC props ADDED: Terminal screens now glow in the dark ADDED: Storage to some objects (e.g. shelves) ADDED: Food to inventory items (via Arsenal) ADDED: China marker ADDED: New tent colors (white, black) TWEAKED: Now you can open the Khans' tent TWEAKED: New ground texture for vault entrance TWEAKED: Better buildings' foundations TWEAKED: Metal Barrel has no fire now TWEAKED: New textures and materials for safe, Enclave locker and big locker TWEAKED: Map markers got some fixes TWEAKED: Changed agave plant texture (less bright) TWEAKED: Banners are now suitable for Terrain Builder FIXED: Diner booth collisions FIXED: Containers were mirrored (text on them was) FIXED: Tents have different names now FIXED: Xmas tree name fix FIXED: Big objects like vaults and monuments now have collision and proper size; added to Zeus; added to new categories; have icons FIXED: Removed materials from bed and tents so that they don't have graphic artifacts -- AM_Weapons ADDED: New guns (M79, M79 Long, M79 Short; Pump-Action GL; New FN FAL bright version; BAR Colt Monitor; Tommy Gun, Short Tommy Gun; Multiplas Grey variant; LMG; Winchester City-Killer; Panckor Jackhammer; White Death Medstick; Mauser, Chinese Pistol, Zhurong + HE ammo; Unique 9mm Pistol, Maria; BB Gun, Abilene Kid BB Gun; Full Auto AER9; Laser RCW; Tri-Beam Laser Rifle; M1 Garand; Ruger Mk2; Assault Carbine; ) ADDED: Plasma and lasers now have new effects ADDED: Weapons have calibres in their names now (Arma 3 style) ADDED: Plasma weapons now have glowing parts ADDED: Optics' lenses now have reflections ADDED: Gobi sniper rifle muzzle break ADDED: Single shotgun shell ADDED: New explosive devices (JH Beartrap; Frag Mine; Powder Charge IED) TWEAKED: AER9 now single shot only TWEAKED: New bipod points for weapons TWEAKED: Plasma fire distance increased (patreon request) TWEAKED: New varmint rifle now fires faster TWEAKED: Every weapon weight is now realistic TWEAKED: Aiming time for antimat rifle reduced TWEAKED: Laser rifle had very faint sound TWEAKED: New materials for 10mm SMG TWEAKED: G11 magazine is animated now during the fire TWEAKED: Camera is closer now to Shorty TWEAKED: Laser Rifle damage is bigger now TWEAKED: Plasma and sawed-off shotguns now have less loud fire sound FIXED: Sniper rifle muzzle break didn't have sound FIXED: Shotgun shells weren't hiding during reload FIXED: Some weapons didn't have authors mentioned -- AM_Units ADDED: New uniforms and gear ADDED: New faces ADDED: Factions now have different faces depending on their lore (Enclave and BoS has no ghouls, others do) ADDED: Gear categorization for arsenal TWEAKED: T51 new desert version TWEAKED: New face materials FIXED: Some faces were hidden -- AM_Vehicles ADDED: 2 civilian cars (civ category) ADDED: Armored Truck (civ category) ADDED: Eyebot (OPFOR category) 1.33 CHRISTMAS UPDATE: Added: 2 new maps - Dillingham County, Alaska and Warren County, Indiana (both are empty - use them as your own playground and also create your own compositions and send them to us, cause we can include them!) Added: Tons of new guns (including classic ones from FO1/FO2) Added: New vault uniforms, T-51b and Riot Gear armor Added: A lot of new objects Added: Ghoul face model Added: 8 magazines, new food items Added: New crates Added: Some weapons received an ability to mount attachables Added: Some SMGs now can be used as a secondary weapon Added: Experimental feature, TBD - Fallout scopes now have their own reticles which may not work as expected, need additional feedback on this Tweaked: Everything's visuals Tweaked: Laser and plasma projectiles models and parameters Tweaked: Weapon damage Tweaked: Grenades' damage Tweaked: Everything's visuals Tweaked: New iron sights for Service Rifle Tweaked: Lots of other features! Fixed: Wrong ammo issue Fixed: Holodisk and Nuka Cola disappearing Fixed: Helmets were not present on some units Fixed: Lots of other issues! 1.32 Added: New map objects Tweaked: Uniform visual upgrade Tweaked: Laser pistol animation Tweaked: AK's rate of fire Fixed: Some weapons received visual upgrade Fixed: Helmets' radio system removed until redone Fixed: Squads and units sides Fixed: Units now have corresponding uniforms Fixed: Removed vest remnants of units 1.31 Added: Legion's BIG upgrade Added: MORE GUNS!! (plasma included) Added: New headgear Added: More units to Legion Added: Invisible bags to vests slot Added: New vault module - corner Added: XVB03 Infantry version Tweaked: Units' loadouts (removed vests) Tweaked: Weapon visuals Tweaked: Weapon sounds Tweaked: Weapon animations Tweaked: 9mm and 45-70 damage Fixed: Items have icons now Fixed: Naked uniform Fixed: Many fixes and stabilization upgrades 1.30 - 2 - fix armor characteristics 1.29 - fix armor characteristics 1.28 Added: Strength Bobbleheads with 3 armor levels for Vests Added: Perception Bobbleheads for NVG and IR Added: GPS for Pip-Boy 3000 Added: Winterized US Pre-War T-45d Tweaked: Pip-Boy 3000 now has armor LVL 2 (like Bobblehead LVL 2) Fixed: Stringtable names for units and items Fixed: Some errors with classnames Fixed: Uniforms for units and groups 1.27 Added: NCR and BOS winter clothes Added: New weapon variations Added: New Enclave clothes Added: New squads and units Added: Enclave Y-32 Xi'an retexture (XVB-03) Tweaked: Magazines' weight Tweaked: New improved weapon visuals Tweaked: Weapons' sound distance Fixed: Some of the units' loadouts 1.26 - fix ncr ranger 1.25 - legionnaire clothes fix 1.24 - fix uniform 1.23 Added: NCR faction received a big update Added: A big list of new weapons and attachments :P Added: Ammo types (WIP) Added: New materials for all weapons (now with specularity) Tweaked: Service Rifle rechambered to 5.56mm Tweaked: Anti-Materiel Rifle rechambered to .50 BMG Tweaked: Weapon sound volume Tweaked: Laser Rifle sound Tweaked: Legion's Grenadier kit Fixed: Changed NCR mask icon Fixed: AI learned how to use energy weapons Fixed: Enclave's X-01 name changed to APAMKI 1.22 - added x-01 - fix update 1.21 Added: Legion's headgear Added: New units for Legion's faction Added: New camera position Added: New objects (crates) Tweaked: New loadouts Tweaked: Weapons' visuals (new shaders) Tweaked: Items' weight increased Fixed: Kings' outfit's first person model fix Fixed: Objects' positioning in Zeus and 3DEN 1.20 Added: Misc items (Alcohol, drugs, etc.) Added: More units to existing factions Added: All props are in 3DEN now Added: Server keys Added: Faction categorization Added: Plain combat armor Tweaked: Changed units' loadout Fixed: FO_Flags error Fixed: classnames' errors Fixed: Tribals' heads disappearing Fixed: Ranger uniform normals Fixed: Enclave beret's name Fixed: 9mm Pistol uses proper ammo now Fixed: Laser beam distance Fixed: Combat armor white straps are now grey Fixed: Story characters have proper uniforms now Fixed: Texture transparency issue Fixed: Chryslus/US Propaganda billboard texture 1.19 - update 1.18 Added: XVB02 vertibirds for Enclave, NCR, BoS (V-44X retextures) Added: Ambient Music Module (available in Zeus and 3DEN) Added: Faction flags Added: Faction markers (resize them manually for better visuals) Added: Location markers Tweaked: All units are now available in Zeus 1.17 Added: Units are divided by factions now. Added: More units for different factions. Added: Tribal faces. Added: T-45d Power Armor variations (Lyons' Pride, US Army) Added: Cowboy hats (ranger hat included) Added: Fallout New Vegas and Fallout 2 soundtracks (courtesy of Inon Zur and Mark Morgan) Tweaked: Gear is now properly added to units (more ammo) . Fixed: Kimball's badge is now bigger. 1.16 Added: Rebreather is now available as a mask and as a headgear at the same time Added: Slave collar Added: NCR Ranger Helmet (Broken) Tweaked: Units are fully equipped now Tweaked: Ranger Helmet lenses were desaturated Tweaked: Kimball's suit NCR badge is now looking better Fixed: Businesswear texture glitching Fixed: Stringtable names are now set properly 1.15 Added: Benny's Suit (Ring-a-ding-ding, baby) Added: President Kimball's suit Added: Desert Ranger uniform (helmet included) Added: Pre-War businesswear (2 variants) Added: NCR Berets (green, 1st Rec) Added: Pre-War hats (2 variants) Added: Rebreather Added: Ghouls (face and skin) Tweaked: New stringtable (names are changed) 1.14 - added power armor enclave - added wasteland clothes 1.13 - fix ncr textures 1.12 - added armor ncr - added enclave officer 1.11 - ranger helmet added nvg - added power armor brotherhood - added power armor outcast 1.10 1.0.9 - added combat ranger - added combat ranger helmet - added slave backpack 1.0.8 - added Combat Armor lite - added Combat Armor Helmet 1.0.7 - aded Army Helmet 1.0.6 - fix rvmat 1.0.5 - fix Armored Coat - added Army Fatigues 1.0.4 - fix armored coat 1.0.3 - added Armored Coat 1.0.2 1.0.1 - fix lod shadow. 1.00 - test version ![]() - Community Base addons A3 Steam Workshop: - Subscribe Enable javascript to be able to download from Armaholic please! |
I wish ravage make this mod an official compat one!!
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