Date: 2018-11-01 21:01
This mod replaces the third-person camera. This replacement is more dynamic, moving based on context.
The camera positions itself according to the player's actions. If the player is moving with their weapon lowered,
then the camera will follow centered behind the player, exuding a feeling of tranquility.
When the player has their weapon raised, the camera will go over the player's shoulder, allowing for a clear
shot of what's ahead. Free-look moves the camera in closer towards the player's head, improving feedback.
The camera's motion is derived from various properties of the player. The weight of the player's movement can
be felt through the camera.
To install CineCam | Cinematic Third-Person Camera Replacement you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
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License / Disclaimer:
This mod is not for everyone. Some players may feel motion sickness.
Some features are unavailable or are not fully implemented while in CineCam's third-person.
CineCam could break or cause issues in missions that manipulate the camera.
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License
Made camera settings configurable (via Options > Addon Options > CineCam).
Reduced default film grain value.
Disabled CineCam's post-process effects by default (can be enabled via Addon Options).
Improved camera offsets for practicality.
Prevent firing while viewing map.
Fixed issue where attempting to fire in full-auto with an empty magazine would playing the click sound every frame.
Fixed issue where firing in full-auto for certain machine guns would only fire single shots.
Remove inadequate night-vision handling.
Allow for shoulder-cam to flip position offset depending on player's lean direction.
Added keybinding to manually toggle shoulder-cam position (accessible via Options > Controls > Configure Addons > CineCam > Toggle Camera Shoulder).
Allow for inventory to be accessed while in third-person.
Fixed issue where sprinting while the weapon was lowered caused the camera to go into shoulder-cam mode (should only happen if the weapon is raised).
Added mild post-process effects for eyecandy.
Removed inadequate camera shake that represented weapon recoil (will be revisited at a later date).
Improved combat lean stance detection for shoulder-cam flipping.
Fix issue where player can't aim down sights while in first-person.
Update version number for addon to 0.11.
Fix issue where players couldn't fire in full-auto while in third-person.
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