Author: RulingCommander
Author Website:

Requirements: No addons required

Version: 0.8.0
Signed: Yes, serverkey included

Short description: This mod adds a new faction called NATO, which is a retexture of the normal NATO faction to better suit winter maps.

Date: 2019-05-04 19:52


Comments: (0)
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RulingCommander's Winter NATO

by
RulingCommander


Description:
Vanilla Retexture of NATO
This mod adds a new faction called NATO (Winter), which is a retexture of the normal NATO faction to better suit winter maps. Vehicles are a flat white, mirroring the normal flat green or brown, and the uniforms are the same multicam pattern but black and white instead of brown and green.

Currently Retextured Assets
- All basic infantry
- Recon Infantry
- All HEMTTs
- Slammer and Slammer UP MBTs
- Badger, Panther, and Bobcat APCs
- Cheetah AA
- Hunter MRAPs
- Combat and recon fatigues
- Carrier rig, carrier rig (lite), GL rig, special rig
- Combat helmet (Regular, Enhanced, and Light)
- Booniehat and patrol cap


Installation:
To install RulingCommander's Winter NATO you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
RCOMM_wnato_armor.pbo
RCOMM_wnato_data.pbo
RCOMM_wnato_units.pbo


Future plans:
- Rhino MGS and MGS UP
- Backpacks
- Icons for all vests and headgear
- Ghilie suits / Sniper teams
- Launchers
- Encore SAM Launcher and Radar
- Blackfoot


Changelog:
0.8.0
- Added retexture for both variants of the Rhino AFV.

0.7.1
- Code cleanup
- Added spotter with full winter ghillie

0.7.0
- Added Heavy Gunner and Sharpshooter from the Marksman DLC
- Modified Assault squad to include Heavy Gunner and Sharpshooter

0.6.2
- Fixed a bug where the Encore RADAR was not accessible in the zeus interface.

0.6.1
- Fixed a bug involving the long-sleeved uniform becoming T-posed in the ground after placing a paratrooper.

0.6.0
- Added textures for slat cages and camonets.

0.5.0
- Added black textures for MAAWS MK4 Mod 0 and Mod 1, alongside Titan MPRL and MPRL Compact.
- Added editor previews for all units and vehicles.
- Added textures for HEMMT Transport, Transport (Covered), Repair, and Container. The backs of these vehicles are now colored to match the rest of the vehicle.
- Fixed a bug involving HEMMTs rendering with incorrect or missing textures.
- Fixed a bug involving the officer's body being in the ground, while the vest and head were floating.

0.4.0
- Added retextured SAM Launcher and RADAR from the Encore Update

0.3.1
- Fixed a bug involving infantry and ground vehicles lacking normal voice variety

0.3.0
- Added Carryall, Assault Pack, and Kitbag
- Added AI backpacks (AI will now have ammo in their backpacks)
- Added icons for uniforms, backpacks, vests, and helmets missing them

0.2.0
- Added ghillie and full ghillie suit
- Added sniper, spotter, and full ghillie sniper to unit list

0.1.1.02
0.1.1.01
0.1.1
- Fixed strings for Rifle Squad (MAAWS) and Fire Team (MAAWS).
- Fixed some squads not appearing in the spawn menu.

0.1.0.02
0.1.0.01
0.1.0
Uploaded to workshop


Steam Workshop:
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