Author: ArmaFiend
Author Website:

Requirements: No addons required

Version: 1.1.03
Signed: No

Short description: This adds a Large Civilian Ship to your Arma 3 game.

Date: 2019-06-07 07:41

Comments: (0)


Large Civilian Ship


Deck with lower level throughout (Nothing underwater)
Ladders between ship decks with working hatches
Height Adjustable Boarding ramps, port and starboard in eden
Ship Tower with many rooms(CQB hell)
Multiple ship types adjustable in Eden

Is it perfect... no.

Is it fun.. yes.

Hi Everyone! I am putting out the first release of my first MOD!!!!!!!!!!!!!!!!!!!!!!!!!!

I hear for your first project you should pick something huge that takes tons of time.

I hope to still work on this, but after years of on and off working on this ship, and being currently unemployed, I am able to release a working ship.

Please let me know what you think. What you would like to see and what issues did you find?

I will be updating this with some layouts for the ship interior and hull storage.

I will be updating the engine room models and the control room models, these should look like shit, they are there just to get something there.

I will try to work on the life boat but flotation is a pain to config and test so... take that as it is.

I am looking forward to some negative comments to help make this better, I will also take your praise and undying admiration.

If you want to support me monetarily (for some reason) go to my youtube that's were the plugs live/not in videos.

To install Large Civilian Ship you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

See through Doors fixed - Unable to Reproduce but new textures were created and mapping updated
Actions for doors and windows set to allow AI control
Color of all models darkened - Changed ambient[]= from 1.0 to 0.8
Ship Spawning Delay fixed - Mod was Binarized
Class names updated to follow community standard. THIS WILL BREAK ALL MISSIONS WITH SHIP! Will not change again.
Cargo version model updated with hull memory points for conex spawning and some normals fixed
More detailed engine model added
Signature added - for all you server people
Conex container spawner in attributes added. Only first layer will open. Suggested all items you place inside a conex have simulation disabled


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- BI forums

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