The Battle of Goose Green (28–29 May 1982) was an engagement between British and Argentine forces during the Falklands War. It lays about 13 miles (21 km) south of the site where the major British amphibious landings took place in San Carlos Water (Operation Sutton) on the night of the 21st to the 22nd May 1982.
Goose Green and Darwin are on a narrow isthmus connecting Lafonia on the south to Wickham Heights, which together form the large eastern island of the Falkland Islands. The terrain is rolling and treeless and is covered with grass outcrops, areas of thick gorse and peat bogs making effective camouflage and concealment extremely difficult. From May to August, the southern hemisphere winter, the ground is sodden and frequently covered with brackish water, causing movement to be slow and exhausting, especially at night. The isthmus has two settlements, both on the eastern coastal edge with Darwin settlement to the north and Goose Green to the south. The islands have a cold, damp climate and light, drizzly rains occur two out of every three days with continuous winds. Periods of rain, snow, fog, and sun change rapidly, and sunshine is extremely limited, leaving few opportunities for troops to warm up and dry out
This is a quick private terrain that I made for a campaign in the Falklands for use inside the unit and now releasing since it's not being used.It was made within a week with very quick object placement and heightmap. It was made for infantry combat and foot patrols with micro terrain, trenches and defensive areas, especially around Darwin Hill.
The terrain feels a lot like the Falklands which is the most important part, long rolling hills, limestone and rocks everywhere and all defensive positions lay inbetween craggy ridge lines with some trenches for cover. I will leave it up to mission makers on how they want to design the dug outs.
- 2.5 cell size.
- Micro-terrain and defensive positions.
- 5x5km in size.
- created specifically for infantry combat.
- relatively accurate to the real life location.
- terrainSynth is turned on (this is yet to be decided).
There is a list of known issues that I will fix in updates and I will try to get around to them as quick as possible but all my terrain effort goes to other projects. I have a bunch of terrains from deployments of the British army during the 1980's and onwards. I will release them one after the other when they are not needed anymore, keep an eye out if you are interested in those time periods.
Remember to play with overcast, rain or even snow if you want to mix it up. Turn the wind speed up for the best experience.
To install [SWU] Goose Green, Falklands you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
- fixed one of the roads
- signed properly
- added keys folder
- added server key
Update: 24 mrt om 7:15
- added some loading texts.
- fixed missing clutter path (could change again).
- fixed "Burnside" to "Burntside".
- CUP Terrains Core