Date: 2021-03-02 23:07
Adds arious assets for carrying out airborne or offshore assaults:
LHD derivatives (with permission from j0nes) (US, No flag, no flag with catapult and arrestor wires)
derivative of USS freedom with no flag + a changed island
derivative of an F-35B port from Arma 2,
derivative of V-22 port
derivative of Vodnik BBPU port for CSAT
derivative of SU-34 port for CSAT (carrier capable)
Marid firing 12.7x108mm APDS rounds, with sling load points configured
Various Nato skins for AAF vehicles,
various other balance changes.
All vanilla assets are unchanged
To install Offshore Assault you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Changelog: (02-03-2021 - updated as it happens, displayed in news once every month)
Improved the landing craft,
Added Nato skins for the Kuma and Mora
Tweaked the animations of the Apache port, and its armament screen.
Added an AWACS version of the MV-22
Added static AT guns, fixed the visual sensors so that they track the pilot cameras of the Kinzhal and F-35
Added a cargoplane for CSAT, added a carrier fighter for CSAT, added a new carrier variant, added some independent forces for Tanoa (HIDF: Horizon Islands Defense Forces)
Added a light carrier (altis structures) based on the LHD with a single catapult
Added a CSAT buzzard with a tailhook, compatible with the USS freedom and light carrier.
Added a CSAT MRAP port of the Vodnik BPPU, called the Kindov (30mm CTWS), still WIP.
Trying to fix an issue with a lack of footsteps
Fixed a seam in the LHD that you could fall through if moving at low speeds.
Fixed problems with the UGV's armaments.