Drongo's Outpost Defence
This module generates waves of attackers trying to overrun a position held by the players. It works in SP and coop. The players will win after either a set amount of time has passed or a certain number of enemies has been killed.
To install Drongo's Outpost Defence you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page
for more information about using custom mods and addons in Arma 3.
For usage instructions and information of how to use the Drongo's Outpost Defence please refer to the included documentation and/or example mission.
Open the editor, press F5 and find "Drongo's Outpost Defence". Place a "Core" module in the location you wish to defend. Double click on the module to change options such as enemy side, squad size, etc. Using the editor, place any defensive structures and friendly units you desire.
By default, CSAT will spawn as the enemy. To change this, place enemy men and vehicles in a safe sector of the map, then sync them to the module. Any respawn, revive must be set by the mission editor. It is also suggested that "Mission fail when everyone is dead" is set in the editor (under Atrributes>Multiplayer>Respawn).
I put a lot of time and effort into my mods. I support single, coop and MP players with unique mods and new features. Please show your support, subscribe, follow and rate my mods. Please promote my work on social media and forums. If you have cash to spare, please consider chipping in to my Patreon https://www.patreon.com/DrongoMods
Credits & Thanks:
Testing: Chops, James, RootLocus
License / Disclaimer:
Arma Public License No Derivatives (APL-ND)
- Community Base addons A3