Author: acoustic
Author Website:

Requirements: No addons required

Version: 1.1.10
Signed: Yes, serverkey included

Short description: Vacant is a post-apocalyptic terrain located in the South-West region of the United States. It is a very arid-desert climate that is home to small highway towns, rough mountains, and even some surprising hidden locations.

Date: 2019-06-05 08:21


Comments: (5)
Rating:



 







Vacant

by
acoustic


Description:
Vacant is a post-apocalyptic terrain located in the South-West region of the United States. It is a very arid-desert climate that is home to small highway towns, rough mountains, and even some surprising hidden locations. Try not to get lost, and watch out for snakes.

Map Size: 8,192km by 8,192km
Cell Size: 2m
Required Addons: None

Project has been my baby for the last 5 months. Certainly a pleasure to finally release it, and I hope everyone enjoys it as much as I will!


Installation:
To install Vacant you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
Vacant_Scene.pbo
vacant_misc.pbo
Vacant.pbo


Notes:
Any questions, criticism, comments, or pictures are welcome here.


Credits & Thanks:
Everyone over at the A3 Terrain-Dev Discord (without them, none of this would have been possible
haleks (for creating a mod that inspired a simple mission maker to venture into the world of terrain building)
OlaHaldor (for his amazing color map basis that he designed specifically for this terrain)
Everyone in my gaming community that put up with me bouncing countless ideas off them (-WWF-)


Changelog:
1.1.10
1.1.09
Even More Sattelite Texture Tweaks (last ones, I promise)
Fixed Misplaced Vegetation/Rocks

1.1.08
1.1.07
Extended Range of Surface Texture Detail

1.1.06
1.1.05
1.1.04
Minor Sattelite Texture Tweak
Minor Adjustments Elsewhere

1.1.03
Forgot to Add One Location Marker

1.1.02
Revamped Sattelite Texture Map
Added New Vegetation to Forest Area
Added New Locations (some marked, some not)
Reduced Haze (no more foggy-ness at a distance unless you set it)

1.1.01
Updated Image Files

1.1
Fixed Environment Sounds

1.0


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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