Author: [FIRE]L4z0rr0b0tz
Author Website:

Requirements: L4z0r's Federal Highway Administration Signs Pack, Project Utah Objects, CUP Terrains Core

Version: 1.00
Signed: Yes, serverkey included

Short description: Project Utah is an unfinishedAmerican-themed roleplaying terrain, set somewhere in the four corners region.

Date: 2019-05-28 11:16

Comments: (0)


Project Utah - American Roleplaying Terrain


Project Utah is an UNFINISHED American-themed roleplaying terrain, set somewhere in the four corners region. This terrain has been in development for 2 years, and I am finally calling it quits. Sadly, I do not have time to finish this project and I do not plan on working on it anymore, because I work as a Wildland Firefighter and I'll be gone all summer. However, I wanted to release it in its current state, because I put so much work into it, and for what it's worth I hope it could be cool scenery for someone. Overall, I wanted to create a fictional terrain that represented my travels throughout the Western USA. So you will find expansive mesa deserts filled with wind turbines, heavy industry, and tons of open road. I hope it will be a fun map to drive on for some people, whether it's on a Harley-Davidson or in an 18 wheeler truck. Although it is called Project Utah, it could be anywhere in the west - Colorado, Arizona, New Mexico, California, Nevada, or even eastern Oregon or Washington.

If you make stuff with this, whether its machinima or a server, let me know, I'd love to see it!

-The map includes 100% custom clutter, 100% custom ground textures, 100% custom hand painted attributes and satellite map, and 100% custom road textures
-A large set of custom 3d assets including a Federal Highway Administration signs pack, Billboards, cactus, plants, rocks, and more
-Main town of Baker, with several junkyards and a railroad cargo station
-One main airstrip
-A large Oil Refinery
-A federal supermax prison based off the ADX Florence in Colorado
-A Dirt Oval Racetrack ("The Boneyard")
-Several Truck stops
-A ghost town
-A huge farm area
-A KOA style Campground
-A large strip mine
-Hundreds of miles of road, paved as well as dirt
-A long railroad compatible with the DEV version of Advanced Train Simulator

To install Project Utah - American Roleplaying Terrain you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Known issues:
None at this time other than it not being finished

-CUP Terrains (Core)
-L4z0r_Utah_Objects - Custom objects for this map including clutter, billboards, cactus, distillation column, etc
-L4z0r_FHWA_Signs - An American signs pack that I made including 60+ freeway signs

Credits & Thanks:
L4z0rr0b0tz - Terrain/Textures/3d Models/Object Placement/Config Writing etc etc
Dom-Dva - Placement of many rocks and objects throughout the map as well as designn collaboration - thanks buddy!
Special thanks to Dmitri Chugai for most of the textures. Please visit his website for a great collection of free modeling/terrain textures
Special thanks to Bohemia Interactive for making such a moddable game\
Special thanks to the modding community for helping me, especially the Arma 3 Terrain Maker's discord people such as HorribleGoat, Mikero, and others

Terrain - L3DT & QGIS
Textures - GIMP
3D Models - 3D Studio MAX
And of course Arma 3 tools

License / Disclaimer:
Please give credit to L4z0rr0b0tz for the terrain on your server screen, and do not repack or redistribute this mod outside of the steam workshop without my express permission. If you would like access to the source files to continue this project, I could potentially be persuaded to give those over. It's not that far from being "done" but I am finished working on it and want to move on to new projects. I've started learningn Unity Engine lately, and I have to say that without modding in Arma 3 I never would have been able to understand how to start making my own games.

First public version

Added Fortune Mineral Stripmine
Changed a number of areas heightmap and sat map
Added lots of stuff

A15: Added many properties and improved some structures greatly, fixed some thingns being in roads and what not

Added lots of Dom's freeway properties on the north end
Continued to develop the airport and Maximum Security Prison complex

Added Dom's Police Station and some city properties, removed old farms, added lots of roads and property areas, as well as adding residential areas to the north gas station area. Did other stuff too

Added lots of farms and a maximum security prison. Added some rural airstrips. Leveled out some areas and fixed some rails. did some other stuff too

Added railways system. Added several paved areas for future development. Added lots of objects in the town and some small properties, as well as improving the junkyard.

Added railways system. Added several paved areas for future development. Added lots of objects in the town and some small properties, as well as improving the junkyard.

added objects at the kampground

Integrated CUP Terrains - Core libraries and added some new strucutres, removed some old structures in town to make way for new material

Added a bunch of objects to town, removed some objects to make space for new structures, did some other stuff too zippety doo dah day.

Added a whole bunch more rocks, telephone poles, and gas stations, and more. Fixed some roads. Removed some more glitched rocks. Added runway lights for testing purposes - exact density to TBD

Bug fixed the broken textures and rebuilt object libraries.

Added more rocks and did lots of other stuff

added some MORE rocks

added some rocks

added some buildings in the city, refinery, ghost town, wind turbines, etc etc etc

Added some rocks

Added some basic objects, first Private release (L4z0r and Dom only)


- CUP Terrains Core
- L4z0r's Federal Highway Administration Signs Pack
- Project Utah Objects

Forum topic:
- BI forums

Steam Workshop:
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