Date: 2019-08-17 09:42
Nonmil-Factions is a module project for D.A.3. Devgru Advanced ALiVE ArmA Mission Framework. This mod pack of factions will only ever require CUP Units, CUP Vehicles, CUP Weapons & internal objects which have no furter dependencies.
This set of factions focuses on filling in the gaps between the real world, and milsims. Tired of fighting the same enemy every week? SO AM I.
This will be updated regularly with BETA's on the Git Repo and will also get stable pushes to Workshop at random.
These factions are all designed for ALiVE missions, keep in mind that they are tweaked to have strengths, as well as weak points.
I include LARGE QRF groups in ALL of my factions so, be prepared for large supports showing when you get contacted in an ALiVE Auto Tasked server.
Currently Includes: Cartel De Sinaloa, Kujari Rebels, Mexi-Cali Rebels
To install Nonmil Factions you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel
More Pictures and Features TBA
Fixing Circular Dependency Bug
Rekit, Sinaloa Cartel
Upcoming, Rekit Mexicali Rebels, Kujari Rebels
+US Senate, Secret Service Escorts, CIA
Preparing for Civilian Factions, to create the atmospheres for this faction pack.
Updating Required Items
+CIA Special Activities Response Team for Immersion in Missions added.
Initial Push, Alpha Stage, Reserving Name Space.
- Community Factions Project (CFP)
- CUP Units
- CUP Vehicles
- CUP Weapons