QGIS Game terrain toolsby
I made a QGIS plugin to easily obtain the real world data for Arma, in a quite streamlined process.
It allows you to download satmap, heightmap, roads and create a surface mask either through OSM shapes or OrfeoToolbox using magical machine learning algorithms.
It takes care of all the coordinate transformations for you and exports files that you can plug in TB directly without any extra work, including classifying roads so you can just add a roadslib.cfg and use them without any extra work.
It's a largely automated process of Ross' excellent tutorial.
Keep in mind this only gets you the data required for a starting point, it's not a terrain editor.
Installation / Usage:
For usage instructions and information of how to use the QGIS Game terrain tools please refer to the online wiki: QGIS Game terrain tools wiki.
For general questions, suggestions, problems please use the Qgis_plugin channel in this discord.
Armaholic.com has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Armaholic.com Youtube channel
License / Disclaimer:
This project is licensed under the GNU General Public License v3.0.
Add LICENSE. [Adanteh]
Merge branch 'master' of gitlab.com:Adanteh/qgis-game-terrains.
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