Date: 2019-08-22 11:32
These are modified/"fixed" vehicles from DAR Maxxpro. Originally I set out to fix the handling at someone's request, but did a few other things while I was at it. I never finished working on them, and the person who asked me has since moved to using other mods, so I decided to release what I've already done so far.
brake/turn signal/blackout/highbeam/etc lights as on my HMMWV mod.
Reworked the handling so they can turn better.
Modified the fire geometry to make better use of tanks DLC update features, made the windows able to be shot through.
Adjusted the shade of the tan texture to what I use for my HMMWVs.
A few other small tweaks like crew disembark positions.
Added the 6x6 flatbed variant, uses Vehicle in Vehicle, primarily for use with Boxloader.
The only other variants that I finished were the regular maxxpro in M2 and Mk19 configs, so these 3 variants are the ones available in this release.
I had stopped working on this for a while before coming back to finish up these three, and wasn't 100% sure if I missed doing something, so let me know if anything badly needs work. I don't really consider these "done", as there were a few other features I did on my HMMWVs I hadn't done on these(turn out on the turret, camo selections, optional garage accessories, etc).
To install vurtual's Maxxpros you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
License / Disclaimer:
ARMA PUBLIC LICENSE
Hotfix for nauseating center-of-mass related vibration in the flatbed truck.
Fixed M2 Maxxpro metamorphosizing into a flatbed at distance.
Added partial wreck textures.
Added green and black reskins.
Added slingload support. (they're very heavy, most aircraft won't lift them!)
Added Mk19 animations.
- vurtual's vehicle base