Date: 2020-07-31 09:02
The McDonnell Douglas F/A-18 Hornet is a twin-engine, supersonic, all-weather, carrier-capable, multirole combat jet, designed as both a fighter and attack aircraft (hence the F/A designation). Designed by McDonnell Douglas (now Boeing) and Northrop, the F/A-18 was derived from the latter's YF-17 in the 1970s for use by the United States Navy and Marine Corps. The Hornet is also used by the air forces of several other nations, and since 1986, by the U.S. Navy's Flight Demonstration Squadron, the Blue Angels.
The F/A-18 has a top speed of Mach 1.8 (1,034 knots, 1,190 mph or 1,915 km/h at 40,000 ft or 12,200 m). It can carry a wide variety of bombs and missiles, including air-to-air and air-to-ground, supplemented by the 20-mm M61 Vulcan cannon. It is powered by two General Electric F404 turbofan engines, which give the aircraft a high thrust-to-weight ratio. The F/A-18 has excellent aerodynamic characteristics, primarily attributed to its leading-edge extensions. The fighter's primary missions are fighter escort, fleet air defense, suppression of enemy air defenses, air interdiction, close air support, and aerial reconnaissance. Its versatility and reliability have proven it to be a valuable carrier asset, though it has been criticized for its lack of range and payload compared to its earlier contemporaries, such as the Grumman F-14 Tomcat in the fighter and strike fighter role, and the Grumman A-6 Intruder and LTV A-7 Corsair II in the attack role.
The Hornet first saw combat action during the 1986 United States bombing of Libya and subsequently participated in the 1991 Gulf War and 2003 Iraq War. The F/A-18 Hornet served as the baseline for the Boeing F/A-18E/F Super Hornet, its larger, evolutionary redesign.
- F/A-18 Hornet for US Navy,USMC, Australia, Canada and other countries.
- various weapons and equipments
- ECM JAMMER for self-protection in SEAD operation.
- Change the loadout, skin in AMS
- Targeting system for precision strike.
- Sound overhaul by Real Sound Studio
Key Feature/ Simple Guide
**AMS(previous Loadout Menu)**
input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if f/a-18 is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also loadout preset is supported.
please check the AWS Field Manual PDF File
F/A-18 Support Customize, can change skin and customize decal,roundel etc.
if you want to know more detail information about Customize, please check the ADES Custom Manual in AWS Manual Folder.
ECM System is Jamming for Enemy Radar-Based Missile. F/A-18 equipped in-built ECM jammer,so you can see "ECM JAMMER ON" during engine is on. ECM have 60 seconds of Operation Time, 40 Seconds of Recharge. so use it for wisely. Also, ECM Jammer can't Jamming of IR Homing Missile, like Sidewinder.
AGM-88 is can lock & tracking enemy Active Radar vehicle such as AA tank since Jet DLC update.
You must Define of Useraction key. below key list is shortcut for function.
UserAction 1 - Afterburner ON/OFF
UserAction 2 - ECM JAMMER ON/OFF
UserAction 3 - Open AMS
UserAction 4 - Open I-TGT System
UserAction 5 - Jettision Fueltank
**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just select the type in Combo box attribute in F/A-18
**Disable AB Sound**
check the "disable AB sound" attribute for disable the afterburner sound.
To install F/A-18 Hornet you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.
For usage instructions and information of how to use the F/A-18 Hornet please refer to the included documentation and/or example mission.
Classname /name/ Faction
FIR_F18C / F/A-18A+ Hornet / NATO
- Cockpit frame is WIP.
- Suspension and Steering values need to optimize
Credits & Thanks:
original project started by flanders25(Mr.Red)
Shawn Semzock - reference/history advisor
Myke - i'm use his "Air vehicles instruments & gauges - Open source"
John Spartan & saul - allow for use afterburner , Ejection Script.
geraldbolso1899 - allow for use kimi F-16 HUD/HMD.
fullerpj - allow for Compatible with KC-135 Stratotanker from USAF Mod.
Mr.R - he is my real friend, he provide of afterburner sound and AIM-9 Lock Tone Sound.
77th CFW members - Addon Tester for my addon
BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.
Audio by Real Sound Studios - http://steamcommunity.com/groups/realsound
Supporters from Patreon
Capt D. Johansen [15th MEU] Arma3
License / Disclaimer:
I take no responsibility for (im)possible damage to your game/system that may be caused
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
0.2 "Fighting Bengals"
- F/A-18D updated
- VMFA(AW)-224 is now standard skin for F/A-18C
- hitpoints added
- ECM capability data added
*Fighting Bengals : Marine All Weather Fighter Attack Squadron 224 'Fighting Bengals' is a United States Marine Corps F/A-18D Hornet squadron. now they're operating F/A-18C too.
- eventhandler added. AI now will use tail-hook when landing on aircraft carrier Freedom.
- new pilot for basic crew
- replace pilot combo box has been changed to checkbox
- 4 retro skins added inspired by F4F wildcat and F6F hellcat in WW2
US Navy F4F Wildcat 1942
USMC F4F Wildcat 1943
US Navy F6F Hellcat 1944
US Navy F6F Hellcat 1944 USS Enterprise
- initial version release.
*Argonauts : VFA-147 Argonauts. operated F/A-18 1989~2007. now they're operating F-35C Lightning II since 2018.
- FIR AWS (AirWeaponSystem)